x = random() % max y = random() % max z = random() % max while (do more dots) { Vertex3i(x, y, z) x = y y = z z = random() % max } |
Catfish4 wrote: |
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I don't like it, mostly because of the modulo. How should I do things? |
Are the 'things' generating random numbers? |
I ask this because by using modulo, information is lost. |