xerzi wrote: |
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Funny how NES is considered old by you, when there is something even older still. |
Funny how you misread that. At no point did I say the NES or Atari were old. I said old gamers as in those who grew up with games that were just text on screen or stationary graphic/ascii images on the screen.
xerzi wrote: |
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If you mean discussing alchemy to someone else in regards to the confines of the game, I hardly see how this is relatable. |
Okay let me put them side by side since you seemed to miss the points and facts behind the two comments:
Fredbill30 wrote: |
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Don't forget that people think they're experts on war after they play. |
BHXSpecter wrote: |
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I've ran into people that acted like alchemy experts after playing Skyrim |
Maybe it is the wording, so let me reword it for you:
"Don't forget that people think they're experts on alchemy after they play."
xerzi wrote: |
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Story ? Who cares if it's factual or not, it's bad, boring and full of button mashing so players don't feel frustrated playing the game |
It is a f*cking FPS, they are supposed to be button mashers. What, do you want to just hold the control stick to move forward and let the game just shoot for you? FPSs aren't supposed to have good stories to them. Doom, Duke Nukem are great examples of that, terrible stories and button mashers.
xerzi wrote: |
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If you've never played a game with good story I'd suggest the uncharted series and last of us. Both series have long single player modes with level design and story that doesn't make any of the 30+ hours it takes to complete boring. |
Own all three uncharted games, but again you are comparing two different genres. Action-adventures have to have a good story, or else the adventure part would be boring as hell. First Person Shooters are normally run and gun and having a detailed story takes away from the run and gun. Also, the AI sole purpose is to shoot at you or duck and avoid your shots. If the AI was so good that you never hit them, what would be the point? All games have dumbed down AI, otherwise every game would be unbeatable as you could code it so they never get hit or rarely get hit, which again would take away from run and gun. You tell me to play games, but seeing as I enjoyed all those games, it is apparent that you have biased views on it. I love all games as I'm a gamer. Yeah some games have flaws, but so do humans and like the saying goes, "One man's junk is another man's treasure".