Again, the IDE shouldn't matter. If the tutorial maker is going to take into account that they need to learn a debugger then it is ultimately best to keep it so that any OS user can use the tutorial. IDEs hide the compiler and debugger so it is best to use a cross platform IDE that will use the OS's compiler and debugger. This way the video maker can focus on C++ and possibly one on debugging and be able to make it usable to more than just Windows users.