if i develop a game using sfml is it at all possible to port it to android or ios without rewritting the whole thing with another library or so? Just something i've wondered about.
From my understanding (Which admittedly is limited on the subject of mobile apps) it is pretty hard to port SFML games to mobile devices mainly because it isn't made for them platforms. But it isn't impossible, it will just take a good amount of work.
I don't work on Android myself, but I've worked with cross-platform libraries where we (the Windows team) had no problems, but the Android team did. The issues were related to the limited instruction sets available on some ARM devices, it I recall correctly.
It was just a joke; A plateform, not a platform (that was a pic of a "plateform").
Anyways SFML is really cool, except it's not as cross-platform as some others...
It was my first choice, though I was a little let down, when I tried porting (they are fixing that though).