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witch from L4D into CS 1.6 (game)

Hi there,


explaining what HL1, CS & L4D means as first:
HL1 = Half-Life 1 - http://en.wikipedia.org/wiki/Half-Life_(video_game)
CS 1.6 = Counter-Strike (version) 1.6 - http://en.wikipedia.org/wiki/Counter-Strike
L4D - Left 4 Dead - http://en.wikipedia.org/wiki/Left_4_Dead


I'm a gaming server provider/hoster.
I have precisely started a new Gaming Community, and i need some help to start something new & fun for players, into CS 1.6.
I'm looking for someone which is interested to make more fun experience for gamers.
C# and C++ experience is used in this project.
This is MUCH easier for you to understand if you have play CS 1.6, HL1 & L4D.


This is gonna be a server-side plugin since the witch is a NPC (or) AI (controlled by the computer).
Here is a video how the Witch works in L4D:
http://www.youtube.com/watch?v=eyQah4Vxsj8

This is the way i want her in CS 1.6:
She will lay on the ground, moaning.
It is possible for the players to sneak by without alerting the Witch, if they keep away from her and move quietly.
If the Witch is alerted, she will run quickly towards the player who startled her at first, but any other attackers will soon feel her fury if they shoot at her. She has a lot of health and is very quick.
The Witch is able to kill a player in one punch.
After the Witch kills all player, which have attack her, she'll run away and start moaning somewhere else on the map.


CS 1.6 and L4D doesn't use same engine.
HL1 SDK is free to download so you don't have to start from the Whole beginning ;)

Payment, we can discuss price & how we do.
Please, contact me at/thru
MSN/Email: admin_bender@hotmail.com

I guess no one is swedish here like i am, so no offers by phone.
Thanks.
Last edited on
I play all CS 1.6, HL1 & L4D and what not. But how do you plan on exactly importing the witch into it? - I'm more than happy to help with something like this for fun. But if we are using the HL1SDK then all good.

I just haven't looked into this stuff heaps so. If you have more of a game plan to this project let me know ;)
Just an FYI: The poster posted about 2 months ago.
Using HL1SDK is my plan.
Just a remake so it works like in L4D.
I'm still waiting for someone.
Last edited on
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