We are looking for Game Programmers for our funded WW2 FPS game.
Responsibilities:
• Design and implement well-engineered, reliable, maintainable, and bug-free code.
• Collaborate with team members to develop various gameplay systems.
• Develop and test code, fix bugs, and profile and optimize code as directed.
• Follow best practices, development processes, and coding standards.
• Document and peer review technical designs with other software engineers.
• Work with QA, providing information needed to fully test developed code.
• Keep up to date on state-of-the-art software engineering methods, practices, and technologies.
• Work well together with other team members in a cooperative, cross-disciplinary team environment.
• Identify technical and developmental risks/obstacles and generate solutions to overcome identified risks.
• Possess and develop areas of engineering expertise.
• Mentor other engineers as needed to increase their abilities and productivity.
Requirements:
• Strong C++ programming skills.
• A passion for making and playing games.
• Work well in a cooperative environment.
Pluses:
• Lua and/or Python development skills.
• UI development experience, including Scaleform and/or Flash/AS2/AS3 knowledge.
• CryEngine development experience.