by harisjan28
problem with taking transpos of Matrix
|
|
[1 reply] : First: Use indents in your code to make it readable. Second: Use the w... (by TheDestroyer)
|
by shaggy
Very quick question
|
|
[2 replies] Last: ahh i see thankyou. so it is best to put it in its own header so i can... (by shaggy)
|
by cmcguire
dynamic array deletion
|
|
[1 reply] : If you allocate with new , you must deallocate with delete . int *me... (by Moschops)
|
by dudewhatsup
creating AVI from BMPs prob
|
|
[1 reply] : I've just tried ''uncompressed'' from the menu and it worked. So it se... (by dudewhatsup)
|
by zgulser
How to delete an object that has more than one references?
|
|
[3 replies] Last: It's a two step process. You have to remove the list and you have to ... (by kbw)
|
Modulo Operator with floating point numbers |
|
[2 replies] Last: If you want modulo for floating point number you can use std::fmod. (by Peter87)
|
adding member variables using member functions |
|
[4 replies] Last: [quote=Matthew Shoppas]Whats the class equivalent to: x=9 y=5 z=x+y ... (by closed account zb0S216C)
|
by sravan
Sorting of map with value
|
|
[1 reply] : What's in the map? Why do you think it's not sorted? (by kbw)
|
by mirasuryani
Help: Find problem from the code
|
|
[1 reply] : What is the problem? How are you running this program? You do realis... (by kbw)
|
by morando
find_first_of problem
|
|
[2 replies] Last: Ok. Thanks. Looks like std::find is what i want. (by morando)
|
by won212
Priority Queue
|
|
[2 replies] Last: Seems to be a pretty dirty implementation of a PQ. I suggest making ... (by Gaminic)
|
by nsw1216
decimal points of a double
|
|
[1 reply] : floating point numbers are typically not stored in a decimal format. ... (by kbw)
|
by Maggi Iggam
Getting Wrong Answer !?!
|
|
[no replies]
|
by C Plus Plus
Putting void f() as function call argument - g(f())
|
|
[no replies]
|
by Sunny101
Function Problem, help?
|
|
[10 replies] Last: The first problem is that line 6 and 29 don't match. Line 6 must be li... (by coder777)
|
by Docido
Direct X vector question
|
|
[2 replies] Last: Ah, ok thanks a lot. (by Docido)
|
by Jp P
Debugging problem
|
|
[2 replies] Last: Thanks man that did it! It's always the little mistakes that take the ... (by Jp P)
|
by mirasuryani
Please Help Me What's wrong with this code?
|
|
[2 replies] Last: char* can be implicitly cast to a const char*, Alby. Just not the oth... (by Disch)
|
by even821
scripting language for game engine?
|
|
[4 replies] Last: Well, not just simple things. Scripting languages tend to actually be ... (by closed account S6k9GNh0)
|
by BillyGun
Infinite Loop
|
|
[4 replies] Last: http://www.parashift.com/c++-faq-lite/input-output.html#faq-15.2 (by cire)
|