#include "EngineCore.h"
#include "ProcesingCore.h"
#include "RenderingCore.h"
ProcesingCore pEngine;
RenderingCore rEngine;
void EngineCore::Game_Start(){
Game_Init();
while(Running){
pEngine.StartFPS = SDL_GetTicks();
rEngine.Game_Render();
Game_Events();
pEngine.Game_Update();
}
Game_CleanUp();
}
int main(int arcv,char**){
EngineCore TheApp;
TheApp.Game_Start();
}
These 2 objects pEngine and rEngine,are they going to slow down my App ?
Depending on what is inside of them, yes. The code inside of them is running.