Final assignment need immediate assistance

Using the code that i will post below i need to add in certain functions that I will list in a moment so what I'm asking is can someone give me assistance on how to do this. This is for an assignment that is due at 11 tonight and I am panicking right now.

Here are the functions:
1. DisplayMainMenu: Displays the Main Menu as described above. Performs error checking for possible choices. Returns menu choice as an enumerated type (see below).

2. LoadPlayerRecords : Loads player records from PlayerStats.txt at start up of program.
Input parameters: array of player records to load. Returns: the #of records loaded from the file.

3. WritePlayerRecords: Writes out the player statistics to the PlayerStats.txt file. Input
parameters: array of player records and the # of records to write.

4. DisplayPlayerRecords: Displays the player statistics to the screen in a table format. Input parameters: array of player records and the # of records to display.

5. EnterPlayerRecords: Requests the user to enter a call sign for each player, checks to see if the call sign already exists, if it does then it does nothing, otherwise it creates a new player record for each player. Checks to ensure that both players use different call signs. Input parameters: array of player records and # of records in list. Returns: the updated # of records in list, the index into the list for player 1 and the index into the list for player 2.

6. CheckForExistingCallSign: Checks to see if a call sign already exists in the player record list( if it does then it returns the index to the existing player record otherwise it returns -1).
Input parameters: array of player records, #of records in the list and the call sign. Returns:index of player record (or -1).

7. AssignSymbolsToPlayers: Requests the players to choose a symbol (“X” or “O”) and assigns the symbol to the appropriate player. Input parameters: array of player records, index into the list for player 1 and index into the list for player 2.
8. PlayTicTacToe: Plays the TicTacToe game. Input parameters: array of player records, index into the list for player 1, index into the list for player 2, and # of records in the player record list.

9. UpdatePlayerStats: Updates player 1 and player 2 stats (based on win/loss/tie) using function UpdatePlayerRecord for each player. Input parameters: array of player records, index into the list for player 1, index into the list for player 2, # of records in the player record list and game state (win/loss/tie).

10. UpdatePlayerRecord: Updates an individual player record (win/loss/tie). Input parameters: array of player records, index into the list for player and game state (did player win, lose or tie).

11. BONUS: selectionSort: Sorts the player record list by player’s individual points. Research details on the Selection Sort algorithm. Document in writing (using your own words) how this algorithm works.
Last edited on
1
2
3
4
5
6
7
8
9
10
11
12
13
14
15
16
17
18
19
20
21
22
23
24
25
26
27
28
29
30
31
32
33
34
35
36
37
38
39
40
41
42
43
44
45
46
47
48
49
50
51
52
53
54
55
56
57
58
59
60
61
62
63
64
65
66
67
68
69
70
71
72
73
74
75
76
77
78
79
80
81
82
83
84
85
86
87
88
89
90
91
92
93
94
95
96
97
98
99
100
101
102
103
104
105
106
107
108
109
110
111
112
113
114
115
116
117
118
119
120
121
122
123
124
125
126
127
128
129
130
131
132
133
134
135
136
137
138
139
140
141
142
143
144
145
146
147
148
149
150
151
152
153
154
155
156
157
158
159
160
161
162
163
164
165
166
167
168
169
170
171
172
173
174
175
176
177
178
179
180
181
182
183
184
185
186
187
188
189
190
191
192
193
194
195
#include <iostream>
#include <string>
#include "main.h"
#include <stdio.h>
#include <stdlib.h>

using namespace std;

int main(void)
{
  bool gameOver = false;		      // game loop control flag
  char posLocation;				        // user input variable for position choice
  char playAgain = 'A';			      // program exit control flag
  char playerSymbol = 'X';		    // current player symbol
  
  string pos1, pos2, pos3, pos4, pos5, pos6, pos7, pos8, pos9;
  string pos[9];				// board display variables

	pos[0] == pos1;
	pos[1] == pos2;
	pos[2] == pos3;
	pos[3] == pos4;
	pos[4] == pos5;
	pos[5] == pos6;
	pos[6] == pos7;
	pos[7] == pos8;
	pos[8] == pos9;

	

  DisplayIntro();                 // Display introduction screen
  while( playAgain == 'A' )
  {
    InitializeGame(gameOver, playerSymbol, pos1, pos2, pos3, pos4, pos5, pos6, pos7, pos8, pos9);   // Initializes the game board
    DisplayGameBoard(pos1, pos2, pos3, pos4, pos5, pos6, pos7, pos8, pos9);                         // Displays the game board

    while( !gameOver )			                                                                        //  Loop until a winner is determined or all squars have been used
    {
      posLocation = GetValidUserInput(playerSymbol, pos1, pos2, pos3, pos4, pos5, pos6, pos7, pos8, pos9);    // Get vaild user inpur
      SetGameBoardPosition(posLocation, playerSymbol, pos1, pos2, pos3, pos4, pos5, pos6, pos7, pos8, pos9);  // Set the appropriate board position
      DisplayGameBoard(pos1, pos2, pos3, pos4, pos5, pos6, pos7, pos8, pos9);                                 // Display the game board
      gameOver = CheckForGameOver(playerSymbol, pos1, pos2, pos3, pos4, pos5, pos6, pos7, pos8, pos9);        // Check for end of game condition and change the player symbol
    }
    playAgain = RequestAdditionalGame();   // Determine whether to play the game again
  }

  DisplayCredits();                         // Display the credit screen
  return 0;
}

char RequestAdditionalGame(void)
{
  char userEntry;

    cout << "Enter \"A\" to play again, any other key to exit: " << endl << endl;		// getting user input for whether the player wants to play again
    cin >> userEntry;
    userEntry = toupper(userEntry);
    cout << endl << endl;

    return(userEntry);
}

void UpdatePlayer(char& playerSymbol)
{
  if(playerSymbol == 'O')			// alternating between the X and O player
    playerSymbol = 'X';
  else
    playerSymbol = 'O';
}

bool CheckForGameOver(char& playerSymbol, string pos1, string pos2, string pos3, string pos4, string pos5, string pos6, string pos7, string pos8, string pos9)
{
    if( (pos1 == pos2 && pos1 == pos3) || (pos4 == pos5 && pos4 == pos6) || (pos7 == pos8 && pos7 == pos9) ||  // checking game victory conditions
        (pos1 == pos4 && pos1 == pos7) || (pos2 == pos5 && pos2 == pos8) || (pos3 == pos6 && pos3 == pos9) ||
        (pos1 == pos5 && pos1 == pos9) || (pos3 == pos5 && pos3 == pos7) )
    {
        cout << endl << "Player " << playerSymbol << " wins!!  Whoohooo!!" << endl << endl << endl;
  			return true;															
    }
    else if( pos1 != "1" && pos2 != "2" && pos3 != "3" && pos4 != "4" && pos5 != "5" && pos6 != "6" && pos7 != "7" && pos8 != "8" && pos9 != "9" )
    {
        cout << endl << "It's a draw!! Get'em next time." << endl << endl << endl;
  			return true;															
    }
    else
    {
      UpdatePlayer(playerSymbol);
      return false;
    }
}

void SetGameBoardPosition(int posLocation, char playerSymbol, string& pos1, string& pos2, string& pos3, string& pos4, string& pos5, string& pos6, string& pos7, string& pos8, string& pos9)
{
  if( posLocation == '1' )			// setting game variable based on the user input value
    pos1 = playerSymbol;
  else if( posLocation == '2')
    pos2 = playerSymbol;
  else if( posLocation == '3')
    pos3 = playerSymbol;
  else if( posLocation == '4')
    pos4 = playerSymbol;
  else if( posLocation == '5')
    pos5 = playerSymbol;
  else if( posLocation == '6')
    pos6 = playerSymbol;
  else if( posLocation == '7')
    pos7 = playerSymbol;
  else if( posLocation == '8')
    pos8 = playerSymbol;
  else if( posLocation == '9')
    pos9 = playerSymbol;
}

char GetValidUserInput(char playerSymbol, string pos1, string pos2, string pos3, string pos4, string pos5, string pos6, string pos7, string pos8, string pos9)
{
  bool validInput = false;
  char entry;

  while( !validInput)
  {
      cout << "Enter the location number where you want to place an \"" << playerSymbol << "\": ";  
      cin >> entry;		// getting user input for the board position
      if( entry >= '1' && entry <= '9')
      {

        if( (entry == '1' && pos1 == "1") || (entry == '2' && pos2 == "2") || (entry == '3' && pos3 == "3") ||
            (entry == '4' && pos4 == "4") || (entry == '5' && pos5 == "5") || (entry == '6' && pos6 == "6") ||
            (entry == '7' && pos7 == "7") || (entry == '8' && pos8 == "8") || (entry == '9' && pos9 == "9") )			
        {
          validInput = true;
        }
        else 
        {
          cout << "You have entered a position that has already been used. ";  
          validInput = false;
        }
      }
      else
      {
        cout << "You have entered an incorrect value.  Please enter a number from 1 to 9. ";  
      }
      cout << endl << endl;
  }
  return entry;
}

void InitializeGame(bool& gameOver, char& playerSymbol, string& pos1, string& pos2, string& pos3, string& pos4, string& pos5, string& pos6, string& pos7, string& pos8, string& pos9)
{
    gameOver = false;			// initializing game variables
    playerSymbol = 'O';
    pos1 = "1"; 
    pos2 = "2";
    pos3 = "3";
    pos4 = "4"; 
    pos5 = "5";
    pos6 = "6";
    pos7 = "7";
    pos8 = "8";
    pos9 = "9";
}

void DisplayIntro(void)
{
  cout << "**************************************************" << endl;
  cout << "                   Welcome to                    *" << endl;
  cout << "               Awesome Tic Tac Toe               *" << endl;
  cout << "                 Well, kind of...                *" << endl;
  cout << "**************************************************" << endl;
  cout << endl << endl;
  system("pause");
  cout << endl << endl;
}

void DisplayGameBoard(string pos1, string pos2, string pos3, string pos4, string pos5, string pos6, string pos7, string pos8, string pos9)
{    
  cout << " " << pos1 << " | " << pos2 << " | " << pos3 << endl;		// displaying the initial game board
  cout << "----------" << endl;
  cout << " " << pos4 << " | " << pos5 << " | " << pos6 << endl;
  cout << "----------" << endl;
  cout << " " << pos7 << " | " << pos8 << " | " << pos9 << endl;
  cout << endl;
}

void DisplayCredits(void)
{
  cout << endl << endl;
  cout << "*************  CREDITS  *************" << endl;			// displaying the game credits
  cout << "    Designer: Me                    *" << endl;
  cout << "    Programmer: Me                  *" << endl;
  cout << "    Art Production: Me              *" << endl;
  cout << "    Everything Else: All Me         *" << endl;
  cout << "*************************************" << endl;
  cout << endl << endl;
  system("pause");
}
Topic archived. No new replies allowed.