Mac Carbon question

I have an old prototype game written in Carbon / C++ for Mac. I'd like to update the ancient graphics in time for a show, coming very soon. This is no time to learn Cocoa or mess with the awful transition to Objective-C.

Question: what is the best way to import a file of bitmaps that I drew in some bitmap-editor and draw pieces of it onto my screen? What is the best file format to use for this purpose?
What is the best file format to use for this purpose?


There is no one best file format. If you've got a bitmap now, and you don't have a reason to change them you might as well use bitmaps.
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