Mac Carbon question

Nov 13, 2012 at 5:51am
I have an old prototype game written in Carbon / C++ for Mac. I'd like to update the ancient graphics in time for a show, coming very soon. This is no time to learn Cocoa or mess with the awful transition to Objective-C.

Question: what is the best way to import a file of bitmaps that I drew in some bitmap-editor and draw pieces of it onto my screen? What is the best file format to use for this purpose?
Nov 13, 2012 at 10:44am
What is the best file format to use for this purpose?


There is no one best file format. If you've got a bitmap now, and you don't have a reason to change them you might as well use bitmaps.
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