scrolling screen in sdl/my own engine.

okay I think I am spazzing out here but this should work to make my background scroll vertically yes?

or am I missing some things >.<


I can provide my draw code if it's needed

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	m_pSprite->LoadSpriteTexture( "SplashScreen.JPG","BackGround");
	m_pSprite->GetTexture();

	int	m_iBackground = m_iTextureID;
	

	//The offsets of the background
	int bgX = 0, bgY = 0;

		//Scroll background
		bgX -= 2;

		//If the background has gone too far
		if( bgX <= -m_iBackground - 768 )
		{
			//Reset the offset
			bgX = 0;
		}



thanks for your time =D
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