C++ Classes + Structs

Oct 7, 2012 at 9:01pm
Hi everyone,

I'm working on an assignment for school and I'm having some troubles on where / how to start it. I was hoping I could get some input and ideas on how to write this program:

Write and compile a C++ program that simulates the arrivals of airplanes at an airport.

- An airplane is represented using a C++ struct. Each plane belongs to an airline, such as United, and records the city from which it is arriving, for example Chicago.

- The airport is an ADT that holds all of the arrivals at the airport. These
arrivals are stored in an array.

- Boolean functions are needed to test whether or not there are any arrivals or if the arrivals terminal is full (4 airplanes).

- A function to add a new arrival to the airport is, of course, necessary.
This function places the next arriving plane at the end of the (unsorted) arrival array.

- Moreover, an initialization function that sets the arrival terminal to empty is required.

- Finally, create a boolean function to test if a particular airline from a specified city is currently sitting in the arrival terminal.


// So far, I have a class for the airport, with public structures (the 4 airplanes) inside of the class. I'm confused on where to go from there.. any guidance would be appreciated!
Oct 8, 2012 at 12:15am
You will have to store the airplanes in an 'airplane' array, and the function to add a new arrival will add an airplane to the array.
Last edited on Oct 8, 2012 at 12:16am
Topic archived. No new replies allowed.