When you have any questions, you can ask them on this forum. When you understand all the important conceps of C++, you can learn how to handle graphics with eg SDL or OpenGL.
Graphics are the last thing you want to use as a tool to becoming a good programmer. Graphics programming is all about writing fast code at all expense (readability, maintainability, portability).
1. Learn the language and the standard library and learn them well.
2. Familiarize with design patterns so that you have practical and maintanable approaches to solve common problems.
3. Learn an API so that you can break out of the console.