Hey, I was wondering where I could learn how to design a 2D engine in C++ using SFML? I want it to be simple, just for managing sprites and collision detection in a much easier way. Does anyone know where I could learn to do this?
PS: Ignore my other posts, those were when I was new to programming and was horribly ignorant.
There is a game engine tutorial here http://github.com/LaurentGomila/SFML/wiki/Tutorials I haven't had a chance to go through it yet so I dont know if it is complete yet, but it could at least point you in the right direction.