SFML 1.6 vs 2.0

Aug 17, 2012 at 4:11pm
Hey All, I have wanted to start using SFML, but I don't know which version to use.My friend says to use 1.6, however, people I have spoken to recommend 2.0, but there are no tutorials on it.
Aug 17, 2012 at 4:13pm
If there are no tutorials on it, then I'd learn 1.6.

After all, it may well have more features or a better design but you need to be able to use it!
Aug 17, 2012 at 4:21pm
There is no sense in learning/using 1.6, the API has changed considerably and 1.6 AFAIK isn't being actively maintained anymore. While there aren't official tutorials there is plenty of information online. http://sfmlcoder.wordpress.com/tutorials/sfml/
Last edited on Aug 17, 2012 at 4:22pm
Aug 17, 2012 at 4:29pm
Understand, naraku, that it is implied that 1.6 isn't being maintained and that the API has changed considerably (if the new official tutorial isn't available yet). This doesn't make learning 1.6 pointless.

However, if there are in fact tutorials on it, contrary to what the OP said, then it certainly is pointless.
Aug 17, 2012 at 5:00pm
@naraku the site only has the first seven tuts done, a far cry from being finished, does anyone have other resources?
Aug 17, 2012 at 5:50pm
@Veltas
Maybe it's because I dont rely on tutorials so the lack of tutorials doesn't affect my decision to use SFML2.0.
@Script Coder
Seven tutorials should be enough to get started. But, to each his own, learning 1.6 first shouldn't prevent you from picking up 2.0 later.
Aug 17, 2012 at 6:06pm
Why does everyone need a tutorial to learn something? There's documentation, and most of the stuff carries over anyway. Just some naming convention changes and reworked how some of the classes are organized.
Topic archived. No new replies allowed.