Hi, I am trying to create a particle engine. This class ParticleEngine contains a pointer to a specified number of particles, then it will go through and doo all of the math to initialize them. I am trying to create a new array of particles like
Particles = new Particle[AmountOfParticles];
The problem is that the class Particle does not have a constructor with no parameters (it is actually Particle(float, Color&,Mass*)) So how would i make all of the particles?