having a little trouble with vector

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void Square::updateSquare(Vertex position, float size)
{
	this->accessVertices().push_back(
		Vertex(
				position._x - size/2,
				position._y - size/2,
				position._z
				)
		);

This is part of a member function of a class. It doesnt seem to be increasing the size of vector.

accessVertices is a function which returns the vector which is a protected member of the base class which this class is inherited from.


Any clue why vector size is remaining 0 even after multiple objects are been pushed in?
Does accessVertices() by any chance return the vector by value?
Yes it does! Much appreciado my good friend, fixed ^_^
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