Please help me. I've been working on OpenGL, doing tutorials at my friend's house. When I got home, I had to install the glaux lib onto my computer. I did so, and the computer gave me an error on sourceannotations.h
(Here is the compile)
1>------ Build started: Project: Asylum, Configuration: Debug Win32 ------
1>Compiling...
1>Source.cpp
1>c:\program files (x86)\microsoft visual studio 9.0\vc\include\codeanalysis\sourceannotations.h(19) : error C2144: syntax error : '__w64 unsigned int' should be preceded by ';'
1>c:\program files (x86)\microsoft visual studio 9.0\vc\include\codeanalysis\sourceannotations.h(19) : error C4430: missing type specifier - int assumed. Note: C++ does not support default-int
1>Build log was saved at "file://c:\Users\Jake\Documents\Visual Studio 2008\Projects\Asylum\Asylum\Debug\BuildLog.htm"
1>Asylum - 2 error(s), 0 warning(s)
========== Build: 0 succeeded, 1 failed, 0 up-to-date, 0 skipped ==========
please tell me if you know how to deal with this. Please email me at tillo0125@gmail.com if you can
The error you're getting makes me suspect a syntax error somewhere, and I was seeing if I could narrow down what parts to look at. The compiler was having problems with line 19, where size_t was being typdef'd, but I don't see any code above it that could cause a syntax error and what you've posted so far compiled fine for me.
well, it compiles in the tutorial files, so i assume the .bmp file isnt loading
but i cant pinpoint where it locks onto the file. i just need help finding that and i think it's fixed.
that is in the original package it came in. the tutorial was a .rar archive that had the script, and a data file. the program loads a 3d world and allows you to move thorugh it