how do i make a 2D pc game?

closed account (LAfSLyTq)
ive tried using directX and i noticed you have to make the models Point by Point and i cant fucking stand it, im about ready to literarly fucking kill myself. Can someone please help me here?
You can import models from Maya ( http://usa.autodesk.com/maya/ ) or Blender ( http://www.blender.org/ ) , for blender there is a pre-installed plugin that exports the model to a .x file that you can then use in directX, and for Maya there is a tutorial ( http://www.rastertek.com/dx11tut08.html ) to show how to load models from Maya

Edit: Oh oops if you want to make a 2D game I recommend Allegro ( http://alleg.sourceforge.net/ ) it is very simple and even though its written in C it works perfectly with C++ and I'm actually following a great tutorial that teaches how to make a 2D game in Allegro ( http://fixbyproximity.com/2d-game-development-course/ ).
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closed account (LAfSLyTq)
and this works for c++? (maya importing DirectX models)
I'm not sure, about Maya since I use Blender, but I've ran some projects where I did import models from Blender and it worked well for 3D.
closed account (LAfSLyTq)
i used to use blender about 3 years ago but i have no idea how to use new blender... and no tutorials i see help me at all (ive watched alot of python game programming tutorials on modeling)
There are many blender tutorials that show how to use Blender and the Blender website even includes its own education page to learn from starting with the UI ( http://www.blender.org/education-help/tutorials/ )
Blender isn't what you want for 2D, really.

Stick with something like SDL or SMFL and some sprite maps or something like that.
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