Server leaves the connections open
May 9, 2012 at 4:59pm UTC
Hello everyone !
I have program and there is something wrong with it, i can't run my server immediately after closing it, it leaves some connection(zombies) leave open after the server is stopped. and i have to wait for some time to run the server again.
Here is my code
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#include "NetManager.h"
NetManager::NetManager()
{
}
NetManager::~NetManager()
{
}
void NetManager::Init()
{
int sockfd;
char buffer[256];
struct sockaddr_in serv_addr, cli_addr;
sockfd = socket(AF_INET, SOCK_STREAM, 0);
if (sockfd >= 0)
{
bzero((char *) &serv_addr, sizeof (serv_addr));
serv_addr.sin_family = AF_INET;
serv_addr.sin_port = htons(2323);
serv_addr.sin_addr.s_addr = INADDR_ANY;
if (bind(sockfd, (struct sockaddr*) &serv_addr, sizeof (serv_addr)) < 0)
{
exit(1);
}
else
{
m_sockfd = sockfd;
}
}
}
int NetManager::Run()
{
int newsockfd, pid;
socklen_t clilen;
struct sockaddr_in cli_addr;
listen(m_sockfd, 5);
while (1)
{
newsockfd = accept(m_sockfd, (struct sockaddr*) &cli_addr, &clilen);
pid = fork();
if (pid == 0)
{
close(m_sockfd);
p_Game = new Game();
p_Game->Init(newsockfd);
exit(0);
}
else if (pid == -1010)
{
close(m_sockfd);
p_Game = new Game();
p_Game->Init(newsockfd);
exit(0);
}
else
{
close(newsockfd);
}
}
return 1;
}
Thanks in advance
Ewa
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