1 2 3 4 5 6 7 8 9 10 11 12 13 14 15 16 17 18 19 20 21 22 23 24 25 26 27 28 29 30 31 32 33 34 35 36 37 38 39 40 41 42 43 44 45 46 47 48 49 50 51 52 53 54 55 56 57 58 59 60 61 62 63 64 65 66 67 68 69 70 71 72 73 74 75 76 77 78 79 80 81 82 83 84 85 86 87 88 89 90 91 92 93 94 95 96 97 98 99 100 101 102 103 104 105 106 107 108 109 110 111 112 113 114 115 116 117 118 119 120 121 122 123 124 125 126 127 128 129 130 131 132 133 134 135 136 137 138 139 140 141 142 143 144 145 146 147 148 149 150 151 152 153 154 155 156 157 158 159 160 161 162 163 164 165 166 167 168 169 170 171 172 173 174 175 176 177 178 179 180 181 182 183 184 185 186 187 188 189 190 191 192
|
#include <stdlib.h> // allows use of = clrscreen();
#include <conio.h>
#include <fstream>
#include <iostream.h>
#include <iomanip>
#include <stack.h>
#include "clear.h"
using namespace std;
void Traverse( char[][80], int, int, int);
void Maze(const char[][80]);
bool validmove(const char[][80],int,int);
bool Edge (int,int);
enum direction {DOWN,RIGHT,UP,LEFT}; //0,1,2,3
const int x = 2;
const int y = 0;
////****Main****////
void pushX(int);
void pushY(int);
int main()
{
char maze[25][80];
ifstream infile;
infile.open("25X80_1.txt");
for (int i = 0; i < 25; i++) {
for (int j = 0; j < 80; j++) {
infile>>maze[i][j];
}
//cout<<'\n';
}
Traverse(maze,x,y,RIGHT);
system("PAUSE");
return 0;
}
void Traverse(char maze[][80], int xlocation, int ylocation, int direction)
{
stack< int > s;
maze[xlocation][ylocation]='Ü';
cout<<"Determining current state "<<endl<<"Array";
pushX(xlocation);
pushY(ylocation);
cout<<endl<<endl;
//popY(ylocation);
// popX(xlocation);
cout<<endl<<endl;
Maze(maze);
clrscreen();
// pushArray();
if (Edge(xlocation,ylocation) && xlocation!=x && ylocation!=y)
{
cout<<"Maze game SOLVED!!! \n";
return;
}
else {
for (int move =direction,count=0;count<4;count++,move++,move%=4)
switch (move)
{
case DOWN:
if ( validmove(maze,xlocation+1,ylocation) )
{
Traverse(maze,xlocation+1,ylocation,LEFT);
return;
}
break;
case RIGHT:
if (validmove(maze,xlocation,ylocation+1))
{
Traverse(maze,xlocation,ylocation+1,DOWN);
return;
}
break;
case UP:
if (validmove(maze,xlocation-1,ylocation))
{
Traverse(maze,xlocation-1,ylocation,RIGHT);
return;
}
break;
case LEFT:
if (validmove(maze,xlocation,ylocation-1))
{
Traverse(maze,xlocation,ylocation-1,UP);
return;
}
break;
} //end switch
} //end for loop
} //end Travers function
bool validmove(const char maze[][80],int r, int c)
{
return (r>=0 && r<=24 && c>=0 && c<=79 && maze[r][c]!='*');
}
bool Edge(int x ,int y)
{
if ((x==0||x==24)&&(y>=0&&y<=79))
return true;
else if ((y==0||y==79)&&(x>=0&&x<=24))
return true;
else
return false;
}
void Maze(const char maze[][80]) {
for (int x=0;x<25;x++) {
for (int y=0;y<80;y++) {
cout<<maze[x][y];
}
cout<<'\n';
}
// cout<<"Press Enter for the next move\n";
cin.get();
}
void pushX(int x ){ //push row
stack< int > s;
s.push( x );
cout <<"["<<s.top()<<"]";
}
void pushY(int y ){ //push column
stack< int > s;
s.push( y );
cout <<"["<<s.top()<<"]";
}
|