I'm not entirely sure what the issue is, but I am trying to load textures with SOIL and OpenGL, and when it displays them, there is basically an off-white half transparent line on the edges of the image next to the completely transparent sections. Also the pictures do not come out incredibly clear. Is there a way I can increase the resolution or something?
here is how I load textures: GLuint Texture = SOIL_load_OGL_texture ("image.png", SOIL_LOAD_AUTO, SOIL_CREATE_NEW_ID, SOIL_FLAG_MIPMAPS | SOIL_FLAG_INVERT_Y | SOIL_FLAG_NTSC_SAFE_RGB | SOIL_FLAG_COMPRESS_TO_DXT);
here is how I display it: