I need help onto how to pack 8 to 4 bit color (alpha channel). It something like this right now:
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// RGBA color 8 bits per channel
DWORD color_a;
// ARGB color 4 bits per channel
WORD color_b;
...
BYTE alpha = (BYTE)(color_a & 0xff);// grabs Alpha channel from color_a?
alpha???...// here i don't know how to pack and how to preserve "gradients"
color_b = alpha << 12; // puts in alpha channel of color_b