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#ifndef BINTREE_H
#define BINTREE_H
#include "binTreeNode.h"
template <class T> class binTree
{
public:
binTree(); // default constructor
bool empty() const; // checks if tree is empty
int size() const; // returns number of nodes
int height() const; // returns height of the tree
virtual void insert(const T&); // inserts a node in the shortes$
void inOrder (void (*) (T&)); // inorder traversal of tree
void preOrder (void (*) (T&)); // preorder traversal of tree
void postOrder (void (*) (T&)); // postorder traversal of tree
protected:
binTreeNode <T>* root; //root of tree
private:
int size(binTreeNode <T>*) const; //private version of si$
int height(binTreeNode <T>*) const; //private version of he$
void insert(binTreeNode <T>*&, const T&); //private version of $
void inOrder(binTreeNode<T>*, void(*) (T&)); //private version $
void preOrder(binTreeNode<T>*, void(*) (T&)); //private version$
void postOrder(binTreeNode<T>*, void(*) (T&)); //private versio$
};
// Method Definitions
template <class T>
binTree<T>::binTree()
{
root = NULL;
}
template <class T>
bool binTree<T>::empty() const
{
if (!root)
return true;
else
return false;
}
template <class T>
int binTree<T>::size() const
{
return size(root);
}
template <class T>
int binTree<T>::height() const
{
return height(root);
}
template <class T>
void binTree<T>::insert(const T& x)
{
insert(root, x);
}
template <class T>
void binTree<T>::inOrder(void (*f) (T&))
{
inOrder(root, f);
}
template <class T>
void binTree<T>::preOrder (void (*f) (T&))
{
preOrder(root, f);
}
template <class T>
void binTree<T>::postOrder (void (*f) (T&))
{
postOrder(root, f);
}
template <class T>
int binTree<T>::size(binTreeNode <T>* node) const
{
if (node == NULL) return 0;
else
return size(node->left) + 1 + size(node->right);
}
template <class T>
int binTree<T>::height(binTreeNode <T>* node) const
{
if (node == NULL || ((node->left == NULL) && (node->right == NULL)))
return 0;
int lefth = height(node->left);
int righth = height(node->right);
cout << "left: " << lefth << " right: " << righth << endl;
if (lefth > righth)
return lefth + 1;
if (righth > lefth)
return righth + 1;
else
return righth + 1;
}
template <class T>
void binTree<T>::insert(binTreeNode <T>*& node, const T& x)
{
if (node == NULL)
{
binTreeNode<T>* newnode = new binTreeNode<T>(x);
newnode->data = x;
root = newnode;
return;
}
binTreeNode <T>* ptr1 = node;
binTreeNode <T>* ptr2 = node;
int i = 0;
while (ptr1 != NULL)
{
ptr2 = ptr1;
if (height(ptr1->left) > height(ptr1->right))
{
i = -1;
ptr1 = ptr1->right;
cout << "right" << endl;
}
if (height(ptr1->right) > height(ptr1->left))
{
i = 1;
ptr1 = ptr1->left;
cout << "left" << endl;
}
else
{
i = 1;
ptr1 = ptr1->left;
cout << "equal" << endl;
}
}
binTreeNode<T>* newnode = new binTreeNode<T>(x);
if (i == -1)
ptr2->right = newnode;
else
ptr2->left = newnode;
ptr1->data = x;
}
template <class T>
void binTree<T>::inOrder(binTreeNode<T>* node, void (*f)(T&))
{
if (node == NULL)
return;
inOrder(node->left,f);
f(node->data);
inOrder(node->right,f);
}
template <class T>
void binTree<T>::preOrder(binTreeNode<T>* node, void(*f) (T&))
{
if (node == NULL)
return;
f(node->data);
preOrder(node->left, f);
preOrder(node->right, f);
}
template <class T>
void binTree<T>::postOrder(binTreeNode<T>* node, void(*f) (T&))
{
if (node == NULL)
return;
postOrder(node->left, f);
postOrder(node->right, f);
f(node->data);
}
#endif
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