I am trying to write a basic 3D game with OpenGL and when I make the objects far enough back they disappear. What I want is to have the objects look smaller when they get further back. How can I get this to work?
Don't see how it's last millenium as it's the same thing as doing glm::perspective. Simply different parameters, one which requires more knowledge than the other.
Glut is so last millenium, a lot of newer options are available, as well as open sourced.