Pseudocode

Does everyone that wants to go into the gaming industry use Pseudocode before writing a application? And after your finished going over your Pseudocode do you plan all your functions declarations as well? Just very curious because moving onto a 2D library once I get really comfortable with C++. And should I use OpenGL with SDL for input, or just pure SDL for 2D. Thank you for reading!
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Although I'm not in the gaming industry, I would say that the applications of psuedocode are... somewhat limited if all the members of your team share at least one common programming language that they all know really well. That's just my opinion, though, so please do take it with a grain of salt.

Planning out the structure of any sizable program in advance is a good idea, though. ;)

Using SDL would probably be a little bit lot less painless for you than mixing SDL and pure OpenGL.

Good luck.

-Albatross
Thank you very much Albatross. I'm reading Beginning Game Programming by Michael Dawson and i'm all the way through chapter 5! On the Tic-Tac-Toe program using references, vectors, mostly everything I have learned so far throughout the book. But I don't know if you ever feel this way to but when I'm learning from the book and I write the code myself, I tend to look at the book after i'm done with the whole lesson but then the book has more improved code than I wrote so I begin to copy it and feel like i'm not using my learned knowledge to myself rather than referencing off the book a lot. And with OpenGL wouldn't it be better if I use it to maybe get more comfortable using it in the future?
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My personal opinion / advice is that you should experiment with both procedural and object oriented technologies like SDL and SFML, respectively. Some people seem to prefer one paradigm to the other.

For a lot of experienced programmers, pseudo-coding comes almost involuntarily. All it takes is experience. Lots and lots and lots of experience. There are times at work when my mind wanders off to programmers-land and before I know it, my head's filled with it. Maybe that's because I'm an odd-ball though.
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Thanks Luc Lieber very much appreciated.
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