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Inventory ArmoryLocker[8]
be put into the checks for items?
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else if
statements for each locker.
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int Item_Types
or the 10th 0 in the array, from the looks of that. Let me fiddle around with that idea and see how it turns out. A reduction like that would be very significant.Inventory x
takes the array { 0, 0, 0, 0, 0, 0, 0, 0, 0 }
and puts each one into HIMi, then HI, then HIMa, and so on? I've never really done a whole lot with arrays, but they're a good addition.