Help a noob out- differences between 3 graphic engines

Hello Gentleman and Ladies. I just want to ask a simple question on these 3 graphic engines for c++. Whats the difference between SDL, Allegro, and GTK+ and whats your personal opinion on these 3 engines? What makes them unique and different then the others.

I apologize in advance if this question has been asked before, I'm new to the forum :/
SDL and Allegro are 2D game library, they handle things that are important for a game development like, loading images from files, playing music and such sort of stuffs. GTK+ is a GUI library, it is used to create applications with buttons, textboxes, labels and etc (like notepad, calc, Microsoft Word and such).
It really just depends on what you want. I would (and am) create an engine myself, but if you're just trying to get a project done, use pre-made one. Also, if you are just looking for renderers than try Ogre and OpenGL, basicly just look around. Good luck!

- Kyle
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