I don't know whether it suits this forum or not but I just wanted to tell (the world) something. I recently decided to try out WinBGIm library, so I downloaded the package and after setting up all the compiler and linker settings, ran my simple "Hello World" Code. But I got the following message from my compiler (MinGW, CodeBlocks IDE).
d:\codeblocks\mingw\bin\..\lib\gcc\mingw32\4.4.1\..\..\..\..\include\graphics.h|302|error: redefinition of 'int right'|
d:\codeblocks\mingw\bin\..\lib\gcc\mingw32\4.4.1\..\..\..\..\include\graphics.h|302|error: 'int right' previously declared here|
||=== Build finished: 2 errors, 0 warnings ===|
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After having googled the problem I found out nothing (If you don't count a suggestion to use CodeBlocks-EP as a Solution).
As I was taking a look at the header files, I found the problem (yeah!!!)
The problem was with the function printimage.
The original declaration was
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//The original declaration. Note that there are two "right" variables
void printimage(
const char* title=NULL,
double width_inches=7, double border_left_inches=0.75, double border_top_inches=0.75,
int left=0, int right=0, int right=INT_MAX, int bottom=INT_MAX,
bool active=true, HWND hwnd=NULL
);
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So what I did is that, I simply changed one of the "right" (the
later former one) variable to "top". That's it.
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//The corrected code
void printimage(
const char* title=NULL,
double width_inches=7, double border_left_inches=0.75, double border_top_inches=0.75,
int left=0, int top=0, int right=INT_MAX, int bottom=INT_MAX,
bool active=true, HWND hwnd=NULL
);
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As simple as that (shame on me to waste a full 2 hours at that problem). So, I decided to put this information for other many WinBGIm beginners.