VLAN for multi-player games

I tried this out before with hamachi and I saw the game my friend made but the ping was ridiculous. I am wondering how hard it would be to write a virtual LAN program to play pirated games. Has anyone done something like this or is anyone interested in working on something like this?
- Thank you.
I doubt the AUP of the site would allow anyone to give any specific details of how to disable piracy measures. However, what you want is pretty simple networking. I can think of at least two completely free pieces of software that could be set up to allow you to do this - with the right knowledge.

I'm assuming you don't know a lot about networks, as you're clearly not aware the software exists, and have asked in a c++ forum. I'd say your choices are:

1) Spend a couple of months learning about networking
2) Decide that option 1 is far too much effort and just buy the game.
i just want to hook 2 computers up on a respectable vlan netwrok not something that has crazy ping issues
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