Objects with Objects

Hey, so I'm trying to create binary search trees using the vector class and my own node class. Within each node, I have 2 other nodes, 2 booleans, and an interget value. Now I actually have no idea what to search google for when looking for something like this, so I figured asking a forum would be easier. Basically, I need to call the integer from the node within the node. I'm not doing it quite properly though, and not sure what to try next.

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void deleteTree(int root)
{
	int temp;
	for (int c=0;root!=list[c].value;c++)
	{
		temp=c;
	}
	if (list[temp].lessThan==true)
	{
		deleteTree(list[temp].smallNode.value);
	}
	if (list[temp].greaterThan==true)
		deleteTree(list[temp].bigNode.value);
	else
		list[temp].resize();
}


The recursion line deleteTree(list[temp].bigNode.value); doesn't want to cooperate. Any tips? Thanks in advance =) PS. bigNode and smallNode are pointers to other nodes.

Also, if it's easier, here's all of my code.

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//main.cpp
#include "main.h"
#include <vector>
#include <iostream>

using namespace std;

vector <node> list;

//node::node (int valueIn)
/*{
	value=valueIn;
	lessThan=false;
	greaterThan=false;
}*/
void initTree(int root)
{
	list.push_back(node(root));
}

void deleteTree(int root)
{
	int temp;
	for (int c=0;root!=list[c].value;c++)
	{
		temp=c;
	}
	if (list[temp].lessThan==true)
	{
		deleteTree(list[temp].smallNode.value);
	}
	if (list[temp].greaterThan==true)
		deleteTree(list[temp].bigNode.value);
	else
		list[temp].resize();
}

void insertItem(int root, int e)
{
	int temp;
	for (int c=0;root!=list[c].value;c++)
	{
		temp=c;
	}
	if (list[temp].value<e)
	{
		if(list[temp].greaterThan==true)
		{
			insertItem(list[temp].bigNode.value,e);
		}
		else
		{
			list.push_back(node(e));
			list[temp].bigNode=list[list.size()];
		}
	}
	else if (list[temp].value>e)
	{
		if(list[temp].lessThan==true)
		{
			insertItem(list[temp].smallNode.value,e);
		}
		else
		{
			list.push_back(node(e));
			list[temp].smallNode=list[list.size()];
		}
	}
}

int countLeaves(int root)
{
	int counter=0, current;
	for(int c=0;list[c].value!=list[root].value;c++)
		current=c;
	if (list[current].lessThan==true)
		counter=countLeaves(list[current].smallNode.value)+counter;
	if (list[current].greaterThan==true)
		counter=countLeaves(list[current].bigNode.value)+counter;
	if (list[current].lessThan==false&&list[current].greaterThan==false)
		counter++;
	return counter;
}

int findHeight(int root, int counter)
{
	int current, returnedLeftCounter=0, returnedRightCounter;
	counter++;
	for(int c=0;list[c].value!=list[root].value;c++)
		current=c;
	if (list[current].lessThan==true)
		returnedLeftCounter=findHeight(list[current].smallNode.value, counter);
	if (list[current].greaterThan==true)
		returnedRightCounter=findHeight(list[current].bigNode.value, counter);
	if (counter<returnedLeftCounter)
		counter=returnedLeftCounter;
	if (counter<returnedRightCounter)
		counter=returnedRightCounter;
	return counter;
}

int singleParent(int root)
{
	int current, counter=0;
	for(int c=0;list[c].value!=list[root].value;c++)
		current=c;
	if (list[current].lessThan==true)
		counter=singleParent(list[current].smallNode.value)+counter;
	if (list[current].greaterThan==true)
		counter=singleParent(list[current].bigNode.value)+counter;
	if (list[current].greaterThan==true&&list[current].lessThan==false)
		counter++;
	else if (list[current].greaterThan==false&&list[current].lessThan==true)
		counter++;
	return counter;
}

int findMin(int root)
{
	int current, counter=0;
	for(int c=0;list[c].value!=list[root].value;c++)
		current=c;
	counter=list[current].value;
	if (list[current].lessThan==true)
		counter=list[current].smallNode.value;
	return counter;
}

int findMax(int root)
{
	int current, counter=0;
	for(int c=0;list[c].value!=list[root].value;c++)
		current=c;
	counter=list[current].value;
	if (list[current].greaterThan==true)
		counter=list[current].bigNode.value;
	return counter;
}

void main()
{
	bool finish=true;
	while (finish)
	{
	int input, root;
	cout<<"What would you like to do?"<<endl;
	cout<<"0:    Initialize the Tree"<<endl;
	cout<<"1:    Delete the tree from the root"<<endl;
	cout<<"2:    Add an item to the tree"<<endl;
	cout<<"3:    Count the leaves"<<endl;
	cout<<"4:    Find the height"<<endl;
	cout<<"5:    Count the single parents"<<endl;
	cout<<"6:    Find the minimum value"<<endl;
	cout<<"7:    Find the maximum value"<<endl;
	cout<<"8:    Quit"<<endl;
	cin>>input;
	switch (input)
	{
	case 0:
		cout<<"What would you like your root to be?"<<endl;
		cin>>root;
		node initTree(root);
		cout<<"Your tree has been initialized"<<endl;
		break;
	case 1:
		cout<<"What would you like your root to be?"<<endl;
		cin>>root;
		deleteTree(root);
		cout<<"Your tree has been deleted"<<endl;
		break;
	case 2:
		cout<<"What would you like your root to be?"<<endl;
		cin>>root;
		cout<<"What would you like the element to be?"<<endl;
		int element;
		cin>>element;
		insertItem(root, element);
		cout<<"Your item has been added"<<endl;
		break;
	case 3:
		cout<<"What would you like your root to be?"<<endl;
		cin>>root;
		int temp;
		temp=countLeaves(root);
		cout<<"Your tree has "<<temp<<" leaves."<<endl;
		break;
	case 4:
		cout<<"What would you like your root to be?"<<endl;
		cin>>root;
		int temp=findHeight(root,0);
		cout<<temp<<" is the height of the tree."<<endl;
		break;
	case 5:
		cout<<"What would you like your root to be?"<<endl;
		cin>>root;
		int temp=singleParent(root);
		cout<<"The tree has "<<temp<<" single parents."<<endl;
		break;
	case 6:
		cout<<"What would you like your root to be?"<<endl;
		cin>>root;
		int temp=findMax(root);
		cout<<"The trees max is "<<temp<<endl;
		break;
	case 7:
		cout<<"What would you like your root to be?"<<endl;
		cin>>root;
		int temp=findMin(root);
		cout<<"The trees minimum is "<<temp<<endl;
		break;
	case 8:
		finish=false;
		break;
	}
	}

}


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//main.h
#include <iostream>
#include <vector>
#include <cmath>

//template <class node>
void initTree(int root);
void deleteTree(int root);
void insertItem(int root, int e);
int countLeaves(int root);
int findHeight(int root, int counter);
int singleParent(int root);
int findMin(int root);
int findMax(int root);
class node
{
public:
	node (int valueIn)
	{
		value=valueIn;
		lessThan=false;
		greaterThan=false;
	}
	node (bool lessThanIn, node smallNodeIn, int valueIn, node bigNodeIn, bool greaterThanIn)
	{
		lessThan=lessThanIn;
		greaterThan=greaterThanIn;
		smallNode=&smallNodeIn;
		bigNode=&bigNodeIn;
		value=valueIn;
	}
	int value;
	bool lessThan, greaterThan;
	node *smallNode, *bigNode;

}
http://www.cplusplus.com/forum/articles/40071/#msg218019
If they are pointers you probably need to dereference them.
Thanks, I figured it out. Basically just made another function that temporarily dereferences them, gives the location within the vector, and goes back to the main function.

Still more problems with pointers in vectors though lol.

Thank you though.
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