Create a class "Skirt" which has variables for model name, material name, lenght and width of the material and percentage of the remnant. The sewing fabric sews 3 different models of skirts. Find out which one of these 3 models needs the biggest quantity of the material and which one has the smallest percentage of the remnant.
Have you attempted to sit down with a pen + paper and work out how you will calculate how much material you've got left?
If not, then I'd suggest you do that first before there's any point in writing your program. You cannot write a program if you don't know what that program is going to do.
Once you've understood the calculation, then you'll have somewhere to start. A good approach to writing a class is first to decide what that class needs to do (e.g. perform a calculation) - that will give you an idea of some of the member-functions your class will need to contain.
What you seem to have done so far is write a class which simply has a bunch of "Get" member functions - such classes are rarely of any use in solving tangible problems; If, on the other hand, you can decide what problem you want your Skirt class to solve, then you're well on your way to creating something useful