1 2 3 4 5 6 7 8 9 10
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switch(round){
case 1:
scoreMatch scoreMatchTurnMain= ScorePlayerMatch(matchTurnMain.odds[0], matchTurnMain.odds[1], matchTurnMain.odds[2], matchTurnMain.odds[3], matchTurnMain.odds[4], matchTurnMain.odds[5], matchTurnMain.pairCard, matchTurnMain.secPairCard, matchTurnMain.threeKindCard, highC, lowC, matchTurnMain.overCard);
case 2:
scoreMatch scoreMatchTurnMain= ScorePlayerMatch(matchTurnMain.odds[0], matchTurnMain.odds[1], matchTurnMain.odds[2], matchTurnMain.odds[3], matchTurnMain.odds[4], matchTurnMain.odds[5], matchTurnMain.pairCard, matchTurnMain.secPairCard, matchTurnMain.threeKindCard, highC, lowC, matchTurnMain.overCard);
default:
break;
}
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