Hello guys! Before I begin, I just wanna say that I'm a noob and I'm sorry if there is a simple solution or if I should have Googled.
Anyway, my problem is that, I'm creating a game, and in the game, you're a ship flying in a cave. The cave enviorment is stored in an array of ints. From there its blited onto the screen with the correct tiles.
I'm just wondering how I can detect a collision with my ship and the BG tiles.
I don't believe posting my current code will help, but if you want, I can.