Just a quick check - calling the destructor
I wanted to make sure I am doing everything here correctly - this is a test of a situation where calling the destructor is needed.
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class A
{
int* p;
public:
A() : p(new int) { cout << "Constructing" << endl; }
int& Modify()
{
return(*p);
}
~A()
{
delete p;
cout << "Destructing" << endl;
}
};
int main()
{
cout << "Making room for A: ";
A* a = (A*)(new __int8[sizeof(A)]);
new (a) A;
a->Modify() = 7;
cout << a->Modify() << endl;
cout << "Calling A's Destructor: ";
a->~A();
delete[] (__int8*)(a);
cin.sync();
cin.ignore();
}
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Thanks - should I be worried about alignment problems?
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