Hello everyone, I am currently working through a book on openGL, it's kind of an outdated book so it uses the gluax.h header file. I know there have been threads on this before but i am still lost after reading them, could some one break this down to me like i am a two year old kid?
1) Is there a replacement for the gluax.h header?
2) Where do i get the most recent version of the replacment?
3) how do i implement it into VS2010?
Thanks in advance for your help, sorry if this is a common question. :P
sorry for editing, but no one has answered, is my question unclear?