Heh, I've made several "DND" type games...
Takes me back... |
This game is going to be DND on steroids xD
Once I have the engine overhauled and finished along with some new features. I'm going to start working on the core of the game itself... then ill be doing future updates adding to the game. Its something i do to take breaks from gaming alittle bit here and there.
Things ive come up with today:
Warp Scrolls - Return to main city
bmp/jpg images on top of text to represent certain things shops, doors, chest ETC
Dungeon & World maps
Status Ailments
Things Already Planned Or Coded
Food System
Combat
Keys/Chests
Mini Status Display
Teleport System
INN System
Monster Encounters (Static & Random)
Bank / Equipment / Inventory / Loot Buffer / Quest Items
Questing System & Adventure Log
Save/Load/Game Updater
Each Area has its own function
Experience Points System
Dungeon Puzzles
Runs Full Screen With Centered Text & Soon Font Changes
Client now has Registration protection (Equivalent to CD keys)
Using clear screen to give it a video like apearance
NPC Merchants
Item Database
Player Death Handler
Music
Possible Updates:
Faction System
Magic System
Skill System
Spell Book
Skill Book
Usable Objects
Elemental Resistances
Combat Controls Menu instead of round based.
Special Stats on Weapons and Armor (ex Spiked Shield Defense + atk bonus)