Hello various people of this site. This is my first program/project and I was hoping for any and all comments (good or bad) to give thoughts on this. Also I
wanted to go about improving and becoming more detailed in the battles including number generator, interaction between, and HP/MP ; but not sure how to go about it or at least a tutorial. It is INCOMPLETE but is far enough done to have it work but not so far to not be able to change it.
PS/ I learn better looking at source code.
PSS/ Done in two days.
#include <iostream>
using namespace std;
int main(void)
{
int choice;
int choice1;
int choice2;
cout << "welcome to your first quest!\n" << endl;
cout << "In this game we will experience a number of situations." << endl;
cout << "As of right now all the situations will follow the same pattern." << endl;
cout << "1. A situation will be presented." << endl;
cout << "2. Your choices will be given." << endl;
cout << "3. You will be asked to make a choice." << endl;
cout << "4. The result of your choice will be shown." << endl;
cout << "As the story progresses we will add things such as quests." << endl;
cout << "begin!\n" << endl;
cout << "We open this tale on a path between a forest and field." << endl;
cout << "You are riding a carriage with a tradesman down a dirt road." << endl;
cout << "You are an up and coming adventurer on your first journey." << endl;
cout << "Currently you are on your way to terrorvale to become a bounty hunter." << endl;
cout << "You reach down to grab something from your bag." << endl;
cout << "Suddenly, an arrow is imbedded into the carriage " << endl;
cout << "where you were just sitting. You quickly look around for the attacker." << endl;
cout << "You see a goblin archer in the field to your left.\n" << endl;
cout << "What will you do?" << endl;
cout << "1. Take up your sword and rush the goblin?" << endl;
cout << "2. Pull out your bow and arrow and launch an arrow?" << endl;
cout << "3. Cast a Spell to destroy him?\n" << endl;
cout << "Your choice: " << endl;
cin >> choice;
if( choice == 1)
{
cout << "\nYou charge the goblin archer cutting off his arm " << endl;
cout << "and slashing across his chest. The Goblin falls " << endl;
cout << "to the ground, but before you can finish him you hear " << endl;
cout << "the tradesman scream. You turn to see a goblin jumping " << endl;
cout << "from the carriage and running into the forest.\n" << endl;
}
else if( choice == 2)
{
cout << "\nYou shoot an arrow into the goblins chest." << endl;
cout << "You go to retrieve your arrow but before you can you hear a scream behind you." << endl;
cout << "You turn to see a goblin running from the carriage into the woods\n" <<endl;
}
else if( choice == 3)
{
cout << "\nYou begin chanting. A fireball launches through the air " << endl;
cout << "into the goblin. You go to finish him off but hear a scream " << endl;
cout << "from the tradesmen. you turn to see a goblin run from the " << endl;
cout << "carriage into the woods.\n" << endl;
}
else
{
cout << "\nThats not a choice! YOU FAIL!" << endl;
cout << "you are now dead. start over\n" <<endl;
}
cout << "You go to check on the tradesman. He's injured but not badly." << endl;
cout << "The tradesmen asks you to help retrieve a box the goblin has stolen" << endl;
cout << "It apperently it contains something important and you should not open it\n" << endl;
cout << "What will you do?" <<endl;
cout << "1. Help him because it is right." << endl;
cout << "2. Help him but ask for a reward." << endl;
cout << "3. Ask whats in it for you." << endl;
cout << "Your Choice: " << endl;
cin >> choice1;
if( choice1 == 1)
{
cout << "\nYou offered to help him out of kindness." << endl;
cout << "He hands you 10 gold pieces and offers 10 more when you return with the box" << endl;
cout << "You decide to loot the goblin before heading off on your mission.\n" << endl;
}
else if( choice1 == 2)
{
cout << "\nYou accept the tradesman request but ask for a reward in return" << endl;
cout << "The Tradesman agrees reluctantly and hands you 5 gold" << endl;
cout << "You decide to search the goblin before heading after the goblin.\n" <<endl;
}
else if( choice1 == 3)
{
cout << "\nYou immediatly request payment for your services." << endl;
cout << "The Tradesman stomps about in anger clearly displeased." << endl;
cout << "After a minutes of pacing the Tradesmen reluctantly agrees and pays 5 gold" << endl;
cout << "You thank him for his services and decide to go loot your earlier kill.\n" << endl;
}
else
{
cout << "\nThats not a choice! YOU FAIL!" << endl;
cout << "you are now dead. start over\n" <<endl;
}
cout << "Walking towards the goblin you notice it is still alive. You question it." << endl;
cout << "After a few minutes of interrogation the goblin tells you of a cave hideout" << endl;
cout << "The hideout is located in a valley just within the forest. You kill the goblin." << endl;
cout << "You search the goblins body and find rope, a dagger, and bow and arrows." << endl;
cout << "You head into the forest. You notice the tracks of the goblin and follow them." << endl;
cout << "As you near the cave you notice two goblin standing guard in front of a " << endl;
cout << "crudely built wooden door." <<endl;
cout << "How will you handle this situation?\n" << endl;
cout << "Choices: " << endl;
cout << "1. Rush the goblins." << endl;
cout << "2. Climb to top of cave and drop onto them." << endl;
cout << "3. Cast a spell to destroy them." << endl;
cout << "Your choice: " << endl;
cin >> choice2;
if( choice2 == 1)
{
cout << "\nYou rush the goblin guards." << endl;
cout << "The goblins attack you parry one goblin but hit by the other." << endl;
cout << "You manage to defeat the goblins with minor injury.\n" << endl;
cout << "You quickly use healing magic to heal your wounds." << endl;
}
else if( choice2 == 2)
{
cout << "\nYou climb to the top of the cave and drop down onto the goblins head." << endl;
cout << "You slit the first goblins throat and tackled the other." << endl;
cout << "You are able to choke out the goblin but recieve a gash across the face." <<endl;
cout << "You quickly apply salve and bandage the gash.\n" << endl;
}
else if( choice2 == 3)
{
cout << "\nYou begin chanting in foreign togues causing the air to shimmer." << endl;
cout << "Suddenly the ground below the goblins opened its jaws and devoured them." << endl;
cout << "Feeling weak you drink a potion to regain your strength and stamina." << endl;
}
else
{
cout << "\nThats not a choice! YOU FAIL!" << endl;
cout << "you are now dead. start over\n" <<endl;
}
I don't like the fact that it has such a linear path, you should try to do some type of chance system and health system. Health system would be easy, but the chance system you could do something simple as a random number generated and work with it. For example if the number generated was odd or even you could perform from it.
Also about system functions, from what I have heard it has very bad performance for programs. Try to use getchar(); .
But any program you make its pure practice, practice makes perfect so continue the project no matter what anyone says.
Firstly: Use [code]Code goes here[/code] tags. That makes the code easier to read.
As for the program, It is too unclear without indenting, so I can just give one comment, You can use switch rather than If-else statements. That would make it considerably cleaner!
Best of luck with the games!