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#include <windows.h>
#include <gl/gl.h>
#include <fstream>
#include <string>
#include <sstream>
#include <stdlib.h>
#include <cmath>
using namespace std;
/**************************
*Gcode reader
*
**************************/
float xco1=0.0f;
float yco1=0.0f;
float zco1=0.0f;
float xco2=0.0f;
float yco2=0.0f;
float zco2=0.0f;
int gcodereader(){
bool spot = false;
xco1=xco2;
yco1=yco2;
zco1=zco2;
ifstream file1;
string gcodeline;
string code1;
string code2;
string code3;
size_t found;
int found2;
int clength;
file1.open("file1.txt", ios::in | ios::binary);
if (file1.is_open()){
if(mode1==true){
getline(file1, gcodeline, '\n');
}
while (file1.good()){
xco1=xco2;
yco1=yco2;
zco1=zco2;
getline(file1, gcodeline);
if (spot==false){
found=gcodeline.find('y');
if (found!=string::npos){
spot = true;
if(found!=0){
found2 = found;
while(found2 < gcodeline.length()){
found2 += 1;
code2 += gcodeline[found2];
}
gcodeline.erase(found, (gcodeline.length()-found));
}
code2.erase((code2.length()-1));
istringstream codeConversion(code2);
codeConversion >> yco2;
}
}
if (spot==false){
found=gcodeline.find('x');
if (found!=string::npos){
spot = true;
if(found!=0){
found2 = found;
while(found2 < gcodeline.length()){
found2 += 1;
code2 += gcodeline[found2];
}
gcodeline.erase(found, (gcodeline.length()-found));
}
code2.erase((code2.length()-1));
istringstream codeConversion(code2);
codeConversion >> xco2;
}
}
if (spot==false){
found=gcodeline.find('z');
if (found!=string::npos){
spot = true;
if(found!=0){
found2 = found;
while(found2 < gcodeline.length()){
found2 += 1;
code2 += gcodeline[found2];
}
gcodeline.erase(found, (gcodeline.length()-found));
}
code2.erase((code2.length()-1));
istringstream codeConversion(code2);
codeConversion >> zco2;
}
}
if (gcodeline[0]=='z'){
gcodeline.erase(0, 1);
istringstream codeConversion(gcodeline);
codeConversion >> zco2;
}
if (gcodeline[0]=='x'){
gcodeline.erase(0, 1);
istringstream codeConversion(gcodeline);
codeConversion >> xco2;
}
if (gcodeline[0]=='y'){
gcodeline.erase(0, 1);
istringstream codeConversion(gcodeline);
codeConversion >> yco2;
}
glColor4f(0.0f, 0.0f, 1.0f, 0.6f);
if(zco2 == 0.0f){
glColor4f(1.0f, 1.0f, 1.0f, 1.0f);
}
zco2 = zco2/20;
xco2 = xco2/20;
yco2 = yco2/20;
zco2 = zco2+zco1;
xco2 = xco2+xco1;
yco2 = yco2+yco1;
glBegin(GL_LINES);
glVertex3f(xco1, yco1, zco1);
glVertex3f(xco2, yco2, zco2);
glEnd();
}
file1.close();
}
else{
file1.close();
}
}
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