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// Constructor Definition
ChatWindow::ChatWindow(int x, int y, int w, int h, const char *title) : Fl_Double_Window(x, y, w, h, title)
{
buddyFlag = false;
buddyName = new char [31];
buddyListName = new char[44];
buddyLogMode = new char[12];
for(int i = 1; i <= buddyListWindow->buddyList->size(); i++)
{
if(buddyListWindow->buddyList->selected(i))
{
int cnt = 0;
buddyFlag = true;
strcpy(buddyListName, (char *)buddyListWindow->buddyList->text(i));
while(buddyListName[cnt] != '-')
{
buddyName[cnt] = buddyListName[cnt];
cnt++;
}
buddyName[cnt] = '\0';
cnt++;
for(int i = 0; i < strlen(buddyLogMode); i++)
{
if(buddyListName[cnt] == '\0')
{
buddyLogMode[i] = buddyListName[cnt];
break;
}
else
{
buddyLogMode[i] = buddyListName[cnt];
cnt++;
}
}
break;
}
}
make_current();
color(fl_rgb_color(200, 200, 255));
size_range(this->w(), this->h());
begin();
chatMenuBar = new Fl_Menu_Bar(0, 0, 640, 20);
chatMenuBar->copy(chatMenu, this);
chatMenuBar->color(FL_BLACK);
chatMenuBar->textcolor(FL_WHITE);
chatMenuBar->textsize(12);
chatDisplay = new Fl_Text_Display(0, chatMenuBar->y() + chatMenuBar->h(), 640, 270);
chatDisplay->wrap_mode(1, 0);
txtDisplayBuffy = new Fl_Text_Buffer();
chatDisplay->buffer(txtDisplayBuffy);
chatContainer = new Fl_Box(10, chatDisplay->y() + chatDisplay->h() + 50, 610, 50);
chatContainer->box(FL_DOWN_BOX);
chatContainer->color(FL_WHITE);
chatEditor = new Fl_Text_Editor(10, chatDisplay->y() + chatDisplay->h() + 50, 525, 50);
chatEditor->wrap_mode(1, 0);
txtEditorBuffy = new Fl_Text_Buffer();
chatEditor->buffer(txtEditorBuffy);
chatEditor->take_focus();
btnSend = new Fl_Return_Button(2 + chatEditor->x() + chatEditor->w(), chatDisplay->y() + chatDisplay->h() + 55,
75, 40, "Send");
btnSend->color(FL_BLACK);
btnSend->color2(FL_BLACK);
btnSend->labelcolor(FL_WHITE);
btnSend->callback(send_cb, this);
end();
callback(quit_cb, this);
show();
ChatWindow::chatFlag = true;
}
void ChatWindow::quit_cb_i()
{
buddyListWindow->btnConnect->value(0);
ChatWindow::chatFlag = false;
if(buddyName != NULL)
{
delete [] buddyName;
buddyName = NULL;
}
if(buddyListName != NULL)
{
delete [] buddyListName;
buddyListName = NULL;
}
if(buddyLogMode != NULL)
{
delete [] buddyLogMode;
buddyLogMode = NULL;
}
hide();
}
void ChatWindow::send_cb_i()
{
int action = 0;
if(buddyFlag)
{
sendData.friendname.clear();
sendData.friendname.append(buddyName);
}
if(!strcmp(buddyLogMode, "Offline"))
{
OfflineWindow *offlineWindow = new OfflineWindow(buddyName, 220, 240, 400, 200, "User is offline");
}
sendData.sendMessage.clear();
sendData.sendMessage.append((char *)txtEditorBuffy->text());
txtDisplayBuffy->append(sendData.username.c_str());
txtDisplayBuffy->append(": ");
txtDisplayBuffy->append(sendData.sendMessage.c_str());
chatWindow->chatDisplay->textcolor(FL_RED);
chatWindow->chatDisplay->textfont(FL_HELVETICA | FL_BOLD);
txtEditorBuffy->clear_rectangular(0, chatWindow->chatEditor->w(), 0, chatWindow->chatEditor->h() *100);
chatWindow->chatEditor->take_focus();
if (Fl::event_key() != FL_Enter)
txtDisplayBuffy->append("\n");
if(strcmp(sendData.username.c_str(), "offline") && strcmp(sendData.password.c_str(), "offline"))
{
buddyListWindow->parseSend();
action = send(logonSocket, buffyTheMessageSender, strlen(buffyTheMessageSender), 0);
if(action == SOCKET_ERROR)
{
cout << "\nERROR: Unable to send data on thread. Code " << WSAGetLastError() << endl;
fl_alert("Could not send Data.");
}
}
}
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