Web-Based Compiler

Hey.
Well, recently, I've been wanting a web-based compiler so I can compile at the library and not take up space on my USB, Anyway, I've google it, and found some of them. None of them have worked well, though.

Anyone know anthing about a web-based C++ Compiler? Maybe we could make one as a *.cgi for this site.
Why rely on web compilers?
Compressed with 7z, MinGW uses 18 MB. Dev-C++ uses less than 9 MB (including MinGW).
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Because, I use Visual C++, and I can't get it on my USB without it somehow screwing up. So, instead, I'm looking for someway I can compile on the go, especially if I get a new computer or a laptop and need to install a compiler on my dial-up connection.
If you just want to compile, MinGW alone is more than enough. Dev-C++ or Code::Blocks have everything an IDE needs.
Really. I don't think it's such a good idea to depend on a remote service.
The problem is, again, I use Visual C++. Dev-C++ can't do things that Visual C++ can(trust me, I've tried), that's why I need a way to compile online or get Visual C++ on my USB, which is next to impossible without it screwing up.
Oh, please. What can't it do?
Dev-C++'s only weak point is the debugger, and it's still mostly useful. Code::Block's debugger is damn close to VC++'s.

If we're talking about code analysis tools, web compilers don't have them, as far as I know.
I mean, DirectX. As far as I know, DirectX won't work on Dev-C++. I've tried, alot.
Alot.
Let me see your code, tell me what libs it uses, and I'll tell you whether it's possible or not.
*facepalms*
You're not getting the point.
There's no need for that. I'm just trying to give you the best solution.
Well, that isn't the best solution.
Well, you, sir, aren't getting any candy for being a jerk.
Hmmm...

I've done DirectX 9 development on Dev-C++ with no problems at all. So I don't see what the problem is.

Apart from that, you'd have to build a web front end that had a compiler backend. That compiler backend would then need to have all of the libraries you wanted to compile against installed, and be on the same OS as what you are compiling for.

So according to what YOU have said. It'd have to be
- Visual C++ back-end
- CGI front-end
- with DirectX libraries

IMO. Just get a copy of Dev-C++ and install the DirectX SDK.

As they say, a good tradesman never blames his tools.
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