#pragma once
namespace TicTacToe {
using namespace System;
using namespace System::ComponentModel;
using namespace System::Collections;
using namespace System::Windows::Forms;
using namespace System::Data;
using namespace System::Drawing;
/// <summary>
/// Summary for Form1
///
/// WARNING: If you change the name of this class, you will need to change the
/// 'Resource File Name' property for the managed resource compiler tool
/// associated with all .resx files this class depends on. Otherwise,
/// the designers will not be able to interact properly with localized
/// resources associated with this form.
/// </summary>
public ref class Form1 : public System::Windows::Forms::Form
{
public:
Form1(void)
{
InitializeComponent();
//
//TODO: Add the constructor code here
//
}
protected:
/// <summary>
/// Clean up any resources being used.
/// </summary>
~Form1()
{
if (components)
{
delete components;
}
}
protected:
private: System::Windows::Forms::Button^ button10;
private: System::Windows::Forms::Button^ button11;
private: System::Windows::Forms::Button^ button12;
private: System::Windows::Forms::Panel^ panel1;
private: System::Windows::Forms::Button^ button9;
private: System::Windows::Forms::Button^ button8;
private: System::Windows::Forms::Button^ button7;
private: System::Windows::Forms::Button^ button6;
private: System::Windows::Forms::Button^ button5;
private: System::Windows::Forms::Button^ button4;
private: System::Windows::Forms::Button^ button3;
private: System::Windows::Forms::Button^ button2;
private: System::Windows::Forms::Button^ button1;
private:
/// <summary>
int Turn;
/// Required designer variable.
/// </summary>
System::ComponentModel::Container ^components;
#pragma region Windows Form Designer generated code
/// <summary>
/// Required method for Designer support - do not modify
/// the contents of this method with the code editor.
/// </summary>
void InitializeComponent(void)
{
this->button10 = (gcnew System::Windows::Forms::Button());
this->button11 = (gcnew System::Windows::Forms::Button());
this->button12 = (gcnew System::Windows::Forms::Button());
this->panel1 = (gcnew System::Windows::Forms::Panel());
this->button9 = (gcnew System::Windows::Forms::Button());
this->button8 = (gcnew System::Windows::Forms::Button());
this->button7 = (gcnew System::Windows::Forms::Button());
this->button6 = (gcnew System::Windows::Forms::Button());
this->button5 = (gcnew System::Windows::Forms::Button());
this->button4 = (gcnew System::Windows::Forms::Button());
this->button3 = (gcnew System::Windows::Forms::Button());
this->button2 = (gcnew System::Windows::Forms::Button());
this->button1 = (gcnew System::Windows::Forms::Button());
this->panel1->SuspendLayout();
this->SuspendLayout();
//
// button10
//
this->button10->BackColor = System::Drawing::Color::Black;
this->button10->FlatAppearance->BorderSize = 0;
this->button10->FlatStyle = System::Windows::Forms::FlatStyle::Flat;
this->button10->Font = (gcnew System::Drawing::Font(L"Calibri", 14.25F, System::Drawing::FontStyle::Bold, System::Drawing::GraphicsUnit::Point,
static_cast<System::Byte>(0)));
this->button10->ForeColor = System::Drawing::Color::White;
this->button10->Location = System::Drawing::Point(87, 268);
this->button10->Name = L"button10";
this->button10->Size = System::Drawing::Size(80, 33);
this->button10->TabIndex = 10;
this->button10->Text = L"Start";
this->button10->UseVisualStyleBackColor = false;
this->button10->Click += gcnew System::EventHandler(this, &Form1::button10_Click);
//
// button11
//
this->button11->BackColor = System::Drawing::Color::Black;
this->button11->FlatAppearance->BorderSize = 0;
this->button11->FlatStyle = System::Windows::Forms::FlatStyle::Flat;
this->button11->Font = (gcnew System::Drawing::Font(L"Calibri", 14.25F, System::Drawing::FontStyle::Bold, System::Drawing::GraphicsUnit::Point,
static_cast<System::Byte>(0)));
this->button11->ForeColor = System::Drawing::Color::White;
this->button11->Location = System::Drawing::Point(315, 268);
this->button11->Name = L"button11";
this->button11->Size = System::Drawing::Size(88, 33);
this->button11->TabIndex = 11;
this->button11->Text = L"Quit";
this->button11->UseVisualStyleBackColor = false;
this->button11->Click += gcnew System::EventHandler(this, &Form1::button11_Click);
//
// button12
//
this->button12->BackColor = System::Drawing::Color::Black;
this->button12->FlatAppearance->BorderSize = 0;
this->button12->FlatStyle = System::Windows::Forms::FlatStyle::Flat;
this->button12->Font = (gcnew System::Drawing::Font(L"Calibri", 14.25F, System::Drawing::FontStyle::Bold, System::Drawing::GraphicsUnit::Point,
static_cast<System::Byte>(0)));
this->button12->ForeColor = System::Drawing::Color::White;
this->button12->Location = System::Drawing::Point(12, 268);
this->button12->Name = L"button12";
this->button12->Size = System::Drawing::Size(69, 33);
this->button12->TabIndex = 12;
this->button12->Text = L"Reset";
this->button12->UseVisualStyleBackColor = false;
this->button12->Click += gcnew System::EventHandler(this, &Form1::button12_Click);
//
// panel1
//
this->panel1->BackColor = System::Drawing::Color::White;
this->panel1->Controls->Add(this->button9);
this->panel1->Controls->Add(this->button8);
this->panel1->Controls->Add(this->button7);
this->panel1->Controls->Add(this->button6);
this->panel1->Controls->Add(this->button5);
this->panel1->Controls->Add(this->button4);
this->panel1->Controls->Add(this->button3);
this->panel1->Controls->Add(this->button2);
this->panel1->Controls->Add(this->button1);
this->panel1->Font = (gcnew System::Drawing::Font(L"Calibri", 18, System::Drawing::FontStyle::Bold, System::Drawing::GraphicsUnit::Point,
static_cast<System::Byte>(0)));
this->panel1->Location = System::Drawing::Point(97, 35);
this->panel1->Name = L"panel1";
this->panel1->Size = System::Drawing::Size(215, 202);
this->panel1->TabIndex = 13;
//
// button9
//
this->button9->BackColor = System::Drawing::Color::Black;
this->button9->FlatStyle = System::Windows::Forms::FlatStyle::Flat;
this->button9->Font = (gcnew System::Drawing::Font(L"Tahoma", 26.25F, System::Drawing::FontStyle::Bold, System::Drawing::GraphicsUnit::Point,
static_cast<System::Byte>(0)));
this->button9->ForeColor = System::Drawing::Color::White;
this->button9->Location = System::Drawing::Point(149, 140);
this->button9->Name = L"button9";
this->button9->Size = System::Drawing::Size(69, 65);
this->button9->TabIndex = 17;
this->button9->Text = L" ";
this->button9->UseVisualStyleBackColor = false;
this->button9->Click += gcnew System::EventHandler(this,
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&Form1::button9_Click); // // button8 // this->button8->BackColor = System::Drawing::Color::Black; this->button8->FlatStyle = System::Windows::Forms::FlatStyle::Flat; this->button8->Font = (gcnew System::Drawing::Font(L"Tahoma", 26.25F, System::Drawing::FontStyle::Bold, System::Drawing::GraphicsUnit::Point, static_cast<System::Byte>(0))); this->button8->ForeColor = System::Drawing::Color::White; this->button8->Location = System::Drawing::Point(74, 140); this->button8->Name = L"button8"; this->button8->Size = System::Drawing::Size(69, 65); this->button8->TabIndex = 16; this->button8->Text = L" "; this->button8->UseVisualStyleBackColor = false; this->button8->Click += gcnew System::EventHandler(this, &Form1::button8_Click); // // button7 // this->button7->BackColor = System::Drawing::Color::Black; this->button7->FlatStyle = System::Windows::Forms::FlatStyle::Flat; this->button7->Font = (gcnew System::Drawing::Font(L"Tahoma", 26.25F, System::Drawing::FontStyle::Bold, System::Drawing::GraphicsUnit::Point, static_cast<System::Byte>(0))); this->button7->ForeColor = System::Drawing::Color::White; this->button7->Location = System::Drawing::Point(-2, 140); this->button7->Name = L"button7"; this->button7->Size = System::Drawing::Size(71, 65); this->button7->TabIndex = 15; this->button7->Text = L" "; this->button7->UseVisualStyleBackColor = false; this->button7->Click += gcnew System::EventHandler(this, &Form1::button7_Click); // // button6 // this->button6->BackColor = System::Drawing::Color::Black; this->button6->FlatStyle = System::Windows::Forms::FlatStyle::Flat; this->button6->Font = (gcnew System::Drawing::Font(L"Tahoma", 26.25F, System::Drawing::FontStyle::Bold, System::Drawing::GraphicsUnit::Point, static_cast<System::Byte>(0))); this->button6->ForeColor = System::Drawing::Color::White; this->button6->Location = System::Drawing::Point(149, 69); this->button6->Name = L"button6"; this->button6->Size = System::Drawing::Size(69, 65); this->button6->TabIndex = 14; this->button6->Text = L" "; this->button6->UseVisualStyleBackColor = false; this->button6->Click += gcnew System::EventHandler(this, &Form1::button6_Click); // // button5 // this->button5->BackColor = System::Drawing::Color::Black; this->button5->FlatStyle = System::Windows::Forms::FlatStyle::Flat; this->button5->Font = (gcnew System::Drawing::Font(L"Tahoma", 26.25F, System::Drawing::FontStyle::Bold, System::Drawing::GraphicsUnit::Point, static_cast<System::Byte>(0))); this->button5->ForeColor = System::Drawing::Color::White; this->button5->Location = System::Drawing::Point(74, 69); this->button5->Name = L"button5"; this->button5->Size = System::Drawing::Size(69, 65); this->button5->TabIndex = 13; this->button5->Text = L" "; this->button5->UseVisualStyleBackColor = false; this->button5->Click += gcnew System::EventHandler(this, &Form1::button5_Click); // // button4 // this->button4->BackColor = System::Drawing::Color::Black; this->button4->FlatStyle = System::Windows::Forms::FlatStyle::Flat; this->button4->Font = (gcnew System::Drawing::Font(L"Tahoma", 26.25F, System::Drawing::FontStyle::Bold, System::Drawing::GraphicsUnit::Point, static_cast<System::Byte>(0))); this->button4->ForeColor = System::Drawing::Color::White; this->button4->Location = System::Drawing::Point(-2, 69); this->button4->Name = L"button4"; this->button4->Size = System::Drawing::Size(71, 65); this->button4->TabIndex = 12; this->button4->Text = L" "; this->button4->UseVisualStyleBackColor = false; this->button4->Click += gcnew System::EventHandler(this, &Form1::button4_Click); // // button3 // this->button3->BackColor = System::Drawing::Color::Black; this->button3->FlatStyle = System::Windows::Forms::FlatStyle::Flat; this->button3->Font = (gcnew System::Drawing::Font(L"Tahoma", 26.25F, System::Drawing::FontStyle::Bold, System::Drawing::GraphicsUnit::Point, static_cast<System::Byte>(0))); this->button3->ForeColor = System::Drawing::Color::White; this->button3->Location = System::Drawing::Point(149, -2); this->button3->Name = L"button3"; this->button3->Size = System::Drawing::Size(69, 65); this->button3->TabIndex = 11; this->button3->Text = L" "; this->button3->UseVisualStyleBackColor = false; this->button3->Click += gcnew System::EventHandler(this, &Form1::button3_Click); // // button2 // this->button2->BackColor = System::Drawing::Color::Black; this->button2->FlatStyle = System::Windows::Forms::FlatStyle::Flat; this->button2->Font = (gcnew System::Drawing::Font(L"Tahoma", 26.25F, System::Drawing::FontStyle::Bold, System::Drawing::GraphicsUnit::Point, static_cast<System::Byte>(0))); this->button2->ForeColor = System::Drawing::Color::White; this->button2->Location = System::Drawing::Point(74, -2); this->button2->Name = L"button2"; this->button2->Size = System::Drawing::Size(69, 65); this->button2->TabIndex = 10; this->button2->Text = L" "; this->button2->UseVisualStyleBackColor = false; this->button2->Click += gcnew System::EventHandler(this, &Form1::button2_Click); // // button1 // this->button1->BackColor = System::Drawing::Color::Black; this->button1->FlatStyle = System::Windows::Forms::FlatStyle::Flat; this->button1->Font = (gcnew System::Drawing::Font(L"Tahoma", 26.25F, System::Drawing::FontStyle::Bold, System::Drawing::GraphicsUnit::Point, static_cast<System::Byte>(0))); this->button1->ForeColor = System::Drawing::Color::White; this->button1->Location = System::Drawing::Point(-2, -2); this->button1->Name = L"button1"; this->button1->Size = System::Drawing::Size(71, 65); this->button1->TabIndex = 9; this->button1->Text = L" "; this->button1->UseVisualStyleBackColor = false; this->button1->Click += gcnew System::EventHandler(this, &Form1::button1_Click); // // Form1 // this->AutoScaleDimensions = System::Drawing::SizeF(6, 13); this->AutoScaleMode = System::Windows::Forms::AutoScaleMode::Font; this->BackColor = System::Drawing::Color::Black; this->ClientSize = System::Drawing::Size(415, 313); this->Controls->Add(this->button12); this->Controls->Add(this->button11); this->Controls->Add(this->button10); this->Controls->Add(this->panel1); this->ForeColor = System::Drawing::Color::White; this->Name = L"Form1"; this->Text = L"Tic-Tac-Toe"; this->Load += gcnew System::EventHandler(this, &Form1::Form1_Load); this->panel1->ResumeLayout(false); this->ResumeLayout(false); } |
#pragma endregion
private: System::Void Form1_Load(System::Object^ sender, System::EventArgs^ e) {
button10->Enabled = true;
button1->Enabled = false;
button2->Enabled = false;
button3->Enabled = false;
button4->Enabled = false;
button5->Enabled = false;
button6->Enabled = false;
button7->Enabled = false;
button8->Enabled = false;
button9->Enabled = false;
button12->Enabled = false;
if (button1->Text == "X" && button2->Text == "X" && button3->Text == "X")
{MessageBox::Show("Player 1 Wins!");}
if (button4->Text == "X" && button5->Text == "X" && button6->Text == "X")
{MessageBox::Show("Player 1 Wins!");}
if (button7->Text == "X" && button8->Text == "X" && button9->Text == "X")
{MessageBox::Show("Player 1 Wins!");}
if (button1->Text == "X" && button4->Text == "X" && button7->Text == "X")
{MessageBox::Show("Player 1 Wins!");}
if (button2->Text == "X" && button5->Text == "X" && button8->Text == "X")
{MessageBox::Show("Player 1 Wins!");}
if (button3->Text == "X" && button6->Text == "X" && button9->Text == "X")
{MessageBox::Show("Player 1 Wins!");}
if (button1->Text == "X" && button5->Text == "X" && button9->Text == "X")
{MessageBox::Show("Player 1 Wins!");}
if (button3->Text == "X" && button5->Text == "X" && button7->Text == "X")
{MessageBox::Show("Player 1 Wins!");}
if (button1->Text == "O" && button2->Text == "O" && button3->Text == "O")
{MessageBox::Show("Player 2 Wins!");}
if (button4->Text == "O" && button5->Text == "O" && button6->Text == "O")
{MessageBox::Show("Player 2 Wins!");}
if (button7->Text == "O" && button8->Text == "O" && button9->Text == "O")
{MessageBox::Show("Player 2 Wins!");}
if (button1->Text == "O" && button4->Text == "O" && button7->Text == "O")
{MessageBox::Show("Player 2 Wins!");}
if (button2->Text == "O" && button5->Text == "O" && button8->Text == "O")
{MessageBox::Show("Player 2 Wins!");}
if (button3->Text == "O" && button6->Text == "O" && button9->Text == "O")
{MessageBox::Show("Player 2 Wins!");}
if (button1->Text == "O" && button5->Text == "O" && button9->Text == "O")
{MessageBox::Show("Player 2 Wins!");}
if (button3->Text == "O" && button5->Text == "O" && button7->Text == "O")
{MessageBox::Show("Player 2 Wins!");}
}
private: System::Void button11_Click(System::Object^ sender, System::EventArgs^ e) {
Close();
}
private: System::Void button12_Click(System::Object^ sender, System::EventArgs^ e) {
Turn = 1;
button10->Enabled = true;
button12->Enabled = false;
button1->Text = " ";
button2->Text = " ";
button3->Text = " ";
button4->Text = " ";
button5->Text = " ";
button6->Text = " ";
button7->Text = " ";
button8->Text = " ";
button9->Text = " ";
}
private: System::Void button10_Click(System::Object^ sender, System::EventArgs^ e) {
button1->Enabled = true;
button2->Enabled = true;
button3->Enabled = true;
button4->Enabled = true;
button5->Enabled = true;
button6->Enabled = true;
button7->Enabled = true;
button8->Enabled = true;
button9->Enabled = true;
MessageBox::Show("This Is Two-Player Tic-Tac-Toe! X Is Player 1. Try Your Best To Get Three In A Row!");
Turn = 1;
button10->Enabled = false;
button12->Enabled = true;
}
private: System::Void button1_Click(System::Object^ sender, System::EventArgs^ e) {
if (Turn == 1)
{button1->Text = "X";
Turn++;
button1->Enabled = false;}
if (Turn == 2)
{button1->Text = "O";
Turn++;
button1->Enabled = false;}
if (Turn == 3)
{button1->Text = "X";
Turn++;
button1->Enabled = false;}
if (Turn == 4)
{button1->Text = "O";
Turn++;
button1->Enabled = false;}
if (Turn == 5)
{button1->Text = "X";
Turn++;
button1->Enabled = false;}
if (Turn == 6)
{button1->Text = "O";
Turn++;
button1->Enabled = false;}
if (Turn == 7)
{button1->Text = "X";
Turn++;
button1->Enabled = false;}
if (Turn == 8)
{button1->Text = "O";
Turn++;
button1->Enabled = false;}
if (Turn == 9)
{button1->Text = "X";
Turn++;
button1->Enabled = false;}
}
private: System::Void button2_Click(System::Object^ sender, System::EventArgs^ e) {
if (Turn == 1)
{button2->Text = "X";
Turn++;
button2->Enabled = false;}
if (Turn == 2)
{button2->Text = "O";
Turn++;
button2->Enabled = false;}
if (Turn == 3)
{button2->Text = "X";
Turn++;
button2->Enabled = false;}
if (Turn == 4)
{button2->Text = "O";
Turn++;
button2->Enabled = false;}
if (Turn == 5)
{button2->Text = "X";
Turn++;
button2->Enabled = false;}
if (Turn == 6)
{button2->Text = "O";
Turn++;
button2->Enabled = false;}
if (Turn == 7)
{button2->Text = "X";
Turn++;
button2->Enabled = false;}
if (Turn == 8)
{button2->Text = "O";
Turn++;
button2->Enabled = false;}
if (Turn == 9)
{button2->Text = "X";
Turn++;
button2->Enabled = false;}
}
private: System::Void button3_Click(System::Object^ sender, System::EventArgs^ e) {
if (Turn == 1)
{button3->Text = "X";
Turn++;
button3->Enabled = false;}
if (Turn == 2)
{button3->Text = "O";
Turn++;
button3->Enabled = false;}
if (Turn == 3)
{button3->Text = "X";
Turn++;
button3->Enabled = false;}
if (Turn == 4)
{button3->Text = "O";
Turn++;
button3->Enabled = false;}
if (Turn == 5)
{button3->Text = "X";
Turn++;
button3->Enabled = false;}
if (Turn == 6)
{button3->Text = "O";
Turn++;
button3->Enabled = false;}
if (Turn == 7)
{button3->Text = "X";
Turn++;
button3->Enabled = false;}
if (Turn == 8)
{button3->Text = "O";
Turn++;
button3->Enabled = false;}
if (Turn == 9)
{button3->Text = "X";
Turn++;
button3->Enabled = false;}
}
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private: System::Void button4_Click(System::Object^ sender, System::EventArgs^ e) {
if (Turn == 1)
{button4->Text = "X";
Turn++;
button4->Enabled = false;}
if (Turn == 2)
{button4->Text = "O";
Turn++;
button4->Enabled = false;}
if (Turn == 3)
{button4->Text = "X";
Turn++;
button4->Enabled = false;}
if (Turn == 4)
{button4->Text = "O";
Turn++;
button4->Enabled = false;}
if (Turn == 5)
{button4->Text = "X";
Turn++;
button4->Enabled = false;}
if (Turn == 6)
{button4->Text = "O";
Turn++;
button4->Enabled = false;}
if (Turn == 7)
{button4->Text = "X";
Turn++;
button4->Enabled = false;}
if (Turn == 8)
{button4->Text = "O";
Turn++;
button4->Enabled = false;}
if (Turn == 9)
{button4->Text = "X";
Turn++;
button4->Enabled = false;}
}
private: System::Void button5_Click(System::Object^ sender, System::EventArgs^ e) {
if (Turn == 1)
{button5->Text = "X";
Turn++;
button5->Enabled = false;}
if (Turn == 2)
{button5->Text = "O";
Turn++;
button5->Enabled = false;}
if (Turn == 3)
{button5->Text = "X";
Turn++;
button5->Enabled = false;}
if (Turn == 4)
{button5->Text = "O";
Turn++;
button5->Enabled = false;}
if (Turn == 5)
{button5->Text = "X";
Turn++;
button5->Enabled = false;}
if (Turn == 6)
{button5->Text = "O";
Turn++;
button5->Enabled = false;}
if (Turn == 7)
{button5->Text = "X";
Turn++;
button5->Enabled = false;}
if (Turn == 8)
{button5->Text = "O";
Turn++;
button5->Enabled = false;}
if (Turn == 9)
{button5->Text = "X";
Turn++;
button5->Enabled = false;}
}
private: System::Void button6_Click(System::Object^ sender, System::EventArgs^ e) {
if (Turn == 1)
{button6->Text = "X";
Turn++;
button6->Enabled = false;}
if (Turn == 2)
{button6->Text = "O";
Turn++;
button6->Enabled = false;}
if (Turn == 3)
{button6->Text = "X";
Turn++;
button6->Enabled = false;}
if (Turn == 4)
{button6->Text = "O";
Turn++;
button6->Enabled = false;}
if (Turn == 5)
{button6->Text = "X";
Turn++;
button6->Enabled = false;}
if (Turn == 6)
{button6->Text = "O";
Turn++;
button6->Enabled = false;}
if (Turn == 7)
{button6->Text = "X";
Turn++;
button6->Enabled = false;}
if (Turn == 8)
{button6->Text = "O";
Turn++;
button6->Enabled = false;}
if (Turn == 9)
{button6->Text = "X";
Turn++;
button6->Enabled = false;}
}
private: System::Void button7_Click(System::Object^ sender, System::EventArgs^ e) {
if (Turn == 1)
{button7->Text = "X";
Turn++;
button7->Enabled = false;}
if (Turn == 2)
{button7->Text = "O";
Turn++;
button7->Enabled = false;}
if (Turn == 3)
{button7->Text = "X";
Turn++;
button7->Enabled = false;}
if (Turn == 4)
{button7->Text = "O";
Turn++;
button7->Enabled = false;}
if (Turn == 5)
{button7->Text = "X";
Turn++;
button7->Enabled = false;}
if (Turn == 6)
{button7->Text = "O";
Turn++;
button7->Enabled = false;}
if (Turn == 7)
{button7->Text = "X";
Turn++;
button7->Enabled = false;}
if (Turn == 8)
{button7->Text = "O";
Turn++;
button7->Enabled = false;}
if (Turn == 9)
{button7->Text = "X";
Turn++;
button7->Enabled = false;}
}
private: System::Void button8_Click(System::Object^ sender, System::EventArgs^ e) {
if (Turn == 1)
{button8->Text = "X";
Turn++;
button8->Enabled = false;}
if (Turn == 2)
{button8->Text = "O";
Turn++;
button8->Enabled = false;}
if (Turn == 3)
{button8->Text = "X";
Turn++;
button8->Enabled = false;}
if (Turn == 4)
{button8->Text = "O";
Turn++;
button8->Enabled = false;}
if (Turn == 5)
{button8->Text = "X";
Turn++;
button8->Enabled = false;}
if (Turn == 6)
{button8->Text = "O";
Turn++;
button8->Enabled = false;}
if (Turn == 7)
{button8->Text = "X";
Turn++;
button8->Enabled = false;}
if (Turn == 8)
{button8->Text = "O";
Turn++;
button8->Enabled = false;}
if (Turn == 9)
{button8->Text = "X";
Turn++;
button8->Enabled = false;}
}
private: System::Void button9_Click(System::Object^ sender, System::EventArgs^ e) {
if (Turn == 1)
{button9->Text = "X";
Turn++;
button9->Enabled = false;}
if (Turn == 2)
{button9->Text = "O";
Turn++;
button9->Enabled = false;}
if (Turn == 3)
{button9->Text = "X";
Turn++;
button9->Enabled = false;}
if (Turn == 4)
{button9->Text = "O";
Turn++;
button9->Enabled = false;}
if (Turn == 5)
{button9->Text = "X";
Turn++;
button9->Enabled = false;}
if (Turn == 6)
{button9->Text = "O";
Turn++;
button9->Enabled = false;}
if (Turn == 7)
{button9->Text = "X";
Turn++;
button9->Enabled = false;}
if (Turn == 8)
{button9->Text = "O";
Turn++;
button9->Enabled = false;}
if (Turn == 9)
{button9->Text = "X";
Turn++;
button9->Enabled = false;}
}
};
}
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