Using Semaphores?
Mar 12, 2011 at 3:42pm UTC
Hello people, having a problem to allocate a new semaphore with an initial count of 0 in this program? The finished program will have the score print out as it changes which in this case will be a couple of times a second.
1 2 3 4 5 6 7 8 9 10 11 12 13 14 15 16 17 18 19 20 21 22 23 24 25 26 27 28 29 30 31 32 33 34 35 36 37 38 39 40 41 42 43 44 45 46 47 48 49 50 51 52 53 54 55 56 57 58 59 60 61 62 63 64 65 66 67 68 69 70 71 72 73 74 75 76 77 78 79 80 81 82 83 84 85 86 87 88 89 90 91
#include <windows.h>
#include <stdio.h>
#include <stdlib.h>
#include <iostream>
#include <complex>
#include <process.h>
#ifdef _WIN32
#include <tchar.h>
#include <sys/types.h>
#include <sys/timeb.h>
#else
#include <sys/time.h>
#endif
// Return the current time in milliseconds.
// (1000 milliseconds = 1 second.)
long long int get_time()
{
#ifdef _WIN32
struct _timeb timebuffer;
_ftime64_s(&timebuffer);
return (timebuffer.time * 1000LL) + timebuffer.millitm;
#else
struct timeval tv;
gettimeofday(&tv, NULL);
return (tv.tv_sec * 1000LL) + (tv.tv_usec / 1000LL);
#endif
}
using namespace std;
double score = 0.0;
CRITICAL_SECTION cs; // declare mutex
HANDLE changed_sem;
unsigned __stdcall addThread(void * data);
void compute_score()
{
cout << "Score:" << score << endl;
}
#ifdef WIN32
int _tmain(int argc, _TCHAR* argv[])
#else
int main(int argc, char *argv[])
#endif
{
//long long int start;
//start = get_time(); //start timing code
HANDLE handles[10];
InitializeCriticalSection(&cs);
for (int threads = 0; threads < 10; threads++)
{
handles[threads] = (HANDLE) _beginthreadex(NULL, 0, addThread, NULL, 0, NULL);
}
WaitForMultipleObjects(10, handles, TRUE, INFINITE);
compute_score();
//long long int end;
//end = get_time(); //end timing code
//cout << "Time Taken:" << end - start << endl;
DeleteCriticalSection(&cs);
cin.get();
cout << "Press enter to exit" << endl;
return 0;
}
unsigned __stdcall addThread(void * data)
{
int i = 0;
while (i < 1)
{
i++;
EnterCriticalSection(&cs); // lock
Sleep(500);
score += 1.0;
LeaveCriticalSection(&cs); // unlock
}
return 0;
}
Can anyone help me out please?
Last edited on Mar 12, 2011 at 3:43pm UTC
Topic archived. No new replies allowed.