Seg Fault in PreOrder Traversal of Tree

Hello, I have a complete program that compiles however there is a seg fault i cannot find a reason for, any help is appreciated.

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#include <iostream>
#include <stack>
#include <queue>
#include <cstdlib>


using namespace std;


struct BSTNode {
		int value;
		BSTNode* left;
		BSTNode* right;
};

void rInOrder(BSTNode* root);
void rPostOrder(BSTNode* root);

void unbalancedInsert(BSTNode* &head, int v)
{
	//empty tree or foundlocation
	if(head == NULL)
	{
		head = new BSTNode;
		head->value = v;
		head->left = NULL;
		head->right = NULL;

	}
	
	else if(v < head->value)
	{
		unbalancedInsert(head->left, v);
	}
	
	else if(v > head->value)
	{
		unbalancedInsert(head->right, v);
	}

	else 
	{
		cout << "Duplicate ignored" << endl;
	}

}

void inOrder(BSTNode* root)
{
	rInOrder(root);		//calls recursive function

}

void postOrder(BSTNode* root)
{
	rPostOrder(root);	//calls recursive function
	
}


void preOrder(BSTNode* root)
{
	stack<BSTNode*> Stacey;
	BSTNode* top;
	BSTNode* pop;
	Stacey.push(root);
	pop = Stacey.top();
	while (!Stacey.empty() )	//while the stack is not empty traverse the tree using preorder traversal
	{
		top = Stacey.top();
		cout << top->value << " ";
		if (top->right->value == pop->value)	//if the right node was just popped pop again (will eventually take to root)
		{
			pop = Stacey.top();
			Stacey.pop();
		}
		else if (top->left != NULL && top->left->value != pop->value)	//else if the left is not null and was not the last popped node
		{	Stacey.push(top->left);}
		else if (top->right != NULL)		//else if the right node is not null
		{	Stacey.push(top->right);}
		else		//else pop the stack
		{
			pop = top;
			Stacey.pop();
		}
	}
}


void levelOrder(BSTNode* root)
{
	BSTNode* next;
	queue<BSTNode*> Quinn;
	Quinn.push(root);
	while (!Quinn.empty() )		//while the queue is not empty traverse the tree using level order traversal
	{
		next = Quinn.front();
		Quinn.pop();
		cout << next->value << " ";
		if (next->left)		//add left to the queue if not null
			Quinn.push(next->left);
		if (next->right)	//and add right to the queue if not null
			Quinn.push(next->right);
	}
	
}

void rInOrder(BSTNode* root)
{
	if (root == NULL)	//if the passed in pointer is null go up a level
		return;
	else		//else call the left recursive, display, and then call the right recursive
	{
		rInOrder(root->left);
		cout << root->value << " ";
		rInOrder(root->right);
	}
}

void rPostOrder(BSTNode* root)
{
	if (root == NULL)	//if the passed in pointer is null go up a level
		return;
	else		//else call the left recursive, call the right recursive, and then display the current
	{
		rPostOrder(root->left);
		rPostOrder(root->right);
		cout << root->value << " ";
	}
}

int main() {
	
	//create the tree
	BSTNode* head = NULL;
	unbalancedInsert(head, 54);
	unbalancedInsert(head, 22);
	unbalancedInsert(head, 17);
	unbalancedInsert(head, 41);
	unbalancedInsert(head, 36);
	unbalancedInsert(head, 30);
	unbalancedInsert(head, 74);
	unbalancedInsert(head, 76);
	unbalancedInsert(head, 26);
	unbalancedInsert(head, 27);
	unbalancedInsert(head, 45);
	unbalancedInsert(head, 82);
	
	cout << endl;
	cout << "Ricky to the rescue:" << endl;
	cout << "printing inorder: ";
	inOrder(head);
	cout << endl;
	cout<< "Answer:           17 22 26 27 30 36 41 45 54 74 76 82";
	cout << endl;
	cout << endl;
	cout << "printing postorder: ";
	postOrder(head);
	cout << endl;
	cout <<"Answer:             17 27 26 30 36 45 41 22 82 76 74 54  ";
	cout << endl;
	
	cout << endl;
	cout << endl;
	cout << "Stacey saves the day" << endl;
	cout << "printing preorder: ";
	preOrder(head);
	cout << endl;
	cout <<"Answer:            54 22 17 41 36 30 26 27 45 74 76 82";
	cout << endl;
	cout << endl;
	cout << "Quiet down, Quinn's in Town" << endl;
	cout << "printing levelorder: ";
	levelOrder(head);
	cout << endl;

	cout <<"Answer:              54 22 74 17 41 76 36 45 82 30 26 27";
	cout << endl;
	
	
	return 0;
}
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