typedef struct node
{
int data;
node(int x)
{
data = x;
}
}node;
typedef node* NODE;
main()
{
vector<<vector<NODE> >a;
vector<NODE> b;
NODE ob = new node(1);
NODE ob1 = new node(2);
b.push_back(ob);
b.push_back(ob1);
vector<NODE>::iterator it;
it=b.begin();
a[0].assign(it,b.end());
}
the code is getting crashed at above mentioned bold line
a[0].assign(it,b.end());
Can anybody help me to sort it out.
got ur point jsmith....
thanks .............