OK i really stuck on this project, as i been developing an game engine, which is mmorpg based like worldofwarcraft
but now i need to come up with an cross platform interface to create quests
here is an example in torchlight editor which seems to be created in c#
but how can i create similar interface in c++ and im using visual studio 2010 but am looking for something that's cross platform as the engine compiles under any OS
im looking for something similar too http://dazzlecms.com/quest.jpg but cant seem to find any reference online how to create interface similar too this or im just overlooking
as i prefer not to use c# becuase i want native code on any platform
Hi thanks for you feedback,
we do currently use QT but originally we ported our app from MFC
our engine code does use ogre3d for most of the rendering, but we do use our own compression format rather then using zip, we have our own mesh format too as we prefered to have our animations and models & textures in an single usable format and much more that just been rewritten our own plugins to add support for our requirments, networking,physics, scripting etc
as for QT we do want to use tree type system, so im guess being QT i would have to skin QT to change the look and behaviour of what the treeview actually does.