expected constructor, destructor, or type conversion before ‘*’ token
So i've been working on learning openGL ( alongside with SFML ) ..
i keep getting this error and its driving me mad
expected constructor, destructor, or type conversion before ‘*’ token
here is the section of code where its happening
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AUX_RGBImageRec *LoadBMP ( char *Filename ) {
FILE *File=NULL;
if ( !Filename ) {
return NULL;
}
File = fopen ( Filename, "r" );
if ( File ) {
fclose ( File );
return auxDIBImageLoad ( Filename );
}
return NULL;
}
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ty in advance!
it would help if you gave us the exact line.
Also you probably want to open with "rb", not "r"
oh sry, here...
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expected constructor, destructor, or type conversion before ‘*’ token
AUX_RGBImageRec *LoadBMP ( char *Filename ) {
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AUX_RGBImageRec isn't a type name.
You're either spelling it wrong or it doesn't exist in the library(ies) you're using.
how could it not be right? i took it right off the tutorial website
The tutorial must be using some lib you don't have. Or a different version of the lib.
Or it's a bad tutorial.
oh i found my issue... it was one of those F***ING VISUAL C++ TUTORIALS thx for your help though
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