Logic is escaping me

I cant pinpoint where im going wrong for the functions.
Anyone experienced have a second to point out what im doing wrong?


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~~~~~~~~~~~~~~~~~~~~~~~

b.h

const int MAX_SIZE = 10;
struct BoardType {
   int values[MAX_SIZE][MAX_SIZE];
   int numCount;
};

~~~~~~~~~~~~~~~~~~~~~~~
#include <iostream>
#include <cstdlib>
#include <ctime>
#include <iomanip>
#include "b.h"

using namespace std;

void InitBoard(/* INOUT */ BoardType& board, /* IN */ bool gameBoard);

void PrintBoard(/* IN */ BoardType board);

bool FindNumber(/* IN */ BoardType board,
    /* IN */ int numToFind, /* OUT */ int& row, /* OUT */ int& col);

bool CheckLocation(/* INOUT */ BoardType& board, /* INOUT */ BoardType& guessBoard,
    /* IN */int xGuess, /* IN */int yGuess, /* IN */ int xPos, /* IN */ int yPos);

int main() {

    BoardType board;                      
    BoardType guessBoard;                 
    int guessNum;                         
    int xPos, yPos;                       
    int xGuess, yGuess;                   
    int guessCount = 0;                   
    bool found = false;                   

    srand(time(nullptr));                 

    InitBoard(board, true);     
    InitBoard(guessBoard, false);         

    do {
        guessNum = rand() % 100 + 1;          
    } while (!FindNumber(board, guessNum, xPos, yPos));


    cout << "Find the number " << guessNum << "!\n";

  
    do {
        PrintBoard(board);           
        cout << "Guess location (x y): ";
        cin >> xGuess >> yGuess;

        guessCount++;                     
        found = CheckLocation(board, guessBoard, xGuess, yGuess, xPos, yPos);

    } while (!found);

  
    cout << "Found! It took you " << guessCount << " guesses.\n"
        << "Here's the board with your guess locations marked: \n";


    PrintBoard(board);

    return 0;
}


void InitBoard(/* INOUT */ BoardType& board, /* IN */ bool gameBoard) {
    int testNum;   
    int x, y;   

  
    for (int row = 0; row < 10; row++) {

      
        for (int col = 0; col < 10; col++) {

          
            if (gameBoard)

             
                do {
                    testNum = (rand() % 100) + 1;   // Set testNum
                } while (FindNumber(board, 10, testNum, x, y));

              
            else
                testNum = 0;

          
            board[row][col] = testNum;
        }
    }
}

void PrintBoard(/* IN */ const BoardType board) {

  
    for (int row = 0; row < 10; row++) {

      
        for (int col = 0; col < 10; col++)
            cout << setw(4) << board[row][col];    

        cout << endl;
    }
}

bool FindNumber(/* IN */ const BoardType board, /* IN */ int numToFind, /* OUT */ int& row, /* OUT */ int& col) {

    for (int row = 0; row < 10; row++) {
        for (int col = 0; col < 10; col++)

            if (num == board[row][col]) {
                xPos = row;
                yPos = col;
                return true;
            }
    }

    return false;
}


bool CheckLocation(/* INOUT */ BoardType& board, /* IN */ BoardType& guessBoard,
    /* IN */int xGuess, /* IN */int yGuess,
    /* IN */ int xPos, /* IN */ int yPos) {


    if ((xPos == xGuess) && (yPos == yGuess))
    return true;
    else {
  
        if (xGuess < xPos) {
            cout << "x too low! and ";
            if (yGuess < yPos)
                cout << "y too low!";
            else if (yGuess > yPos)
                cout << "y too high!";
            else
                cout << "y is correct!";
        }

        else if (xGuess > xPos) {
            cout << "x too high! and ";
            if (yGuess < yPos)
                cout << "y too low!";
            else if (yGuess > yPos)
                cout << "y too high!";
            else
                cout << "y is correct!";
        }
  
        else {
            cout << "x is correct! and ";
            if (yGuess < yPos)
                cout << "y too low!";
            else if (yGuess > yPos)
                cout << "y too high!";
        }

        cout << endl;

  
        guessBoard[xGuess][yGuess] = -1;
        board [xGuess][yGuess] = -1;


        return false;
    }
}
Last edited on
Please fix your compile-time errors first. They are self-explanatory.
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