The Code of the Command & Conquer Game: Bugs From the 90's. Volume one

Jul 7, 2020 at 1:03pm
The American company Electronic Arts Inc (EA) has made the source code of the games Command & Conquer: Tiberian Dawn and Command & Conquer: Red Alert publicly available. The PVS-Studio team decided to check it with the static code analyzer and write about the results in the article: https://medium.com/pvs-studio/the-code-of-the-command-conquer-game-bugs-from-the-90s-volume-one-76dd20f9e7e
Jul 8, 2020 at 6:13am
Scary to see these bugs, but I guess even skilled programmers can make such mistakes when under time pressure.

Jason Turner did a code review on YouTube about it.
https://www.youtube.com/watch?v=Oee7gje-XRc
Jul 8, 2020 at 3:19pm
I worked on a system in the early 90's that did very detailed static analysis. We applied it to many programs, including household (officehold?) names at the time and found bugs all over the place.

This led to a truism in the office: code works by accident. Large programs are full of bugs but somehow they muddle through most of the time.
Last edited on Jul 8, 2020 at 3:19pm
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