Trying to get my slots to work

I am trying to get this slot machine program to work. I have most of it and am ready to rip my hair out. Can someone help me find where I am going wrong please.

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#include "stdafx.h"
#include <iostream>
#include <ctime> 

using namespace std; 

class slotMachine {
private:
int wheelA;
int wheelB;
int wheelC;
double payOut; 
double moneyInMachine; 
double playersBalance; 
double gameCost; 
double moneyPaid; 
public:
slotMachine();
bool displayMenu(void);
bool pullHandle(void);
void spinWheel(int &);
double calculatePayout();
void insertCoin(double );
void displaySpinResults();
int Random(int, int);
void displayTotals();
}; 

int main(void) {

slotMachine mySlot; 

bool ok = true;
while (ok){
ok = mySlot.displayMenu();
}; 

return 0; 
} 

slotMachine::slotMachine () {

srand((int) time(0));
moneyInMachine = 100;
moneyPaid = 0;
payOut = 0;
wheelA = 0;
wheelB = 0;
wheelC = 0;
gameCost = 1;
} 

bool slotMachine::displayMenu(void){

char choice = 'Z'; 

bool continueGame = true; 

cout << "\n\n(E)nd, (P)ull, P(A)Y, (T)otals :"; 
cin >> choice; 

switch (choice) {
case 'e':
case 'E': 
continueGame = false; 
break; 
case 'a':
case 'A':  
double money; 
cout << "\nIt's a dollar a pull!\n" 
<< "Put money into the machine $"; 
cin >> money; 
insertCoin(money); 
break; 
case 'p':
case 'P': 
if (pullHandle()){ 
cout << endl << endl << endl; 
displaySpinResults(); 
cout << "Payout $" << calculatePayout(); 
} 
break;
case 't':
case 'T': 
displayTotals();
break;
}
return continueGame; 
} 

bool slotMachine::pullHandle(void){
double moneyInMachine = 25;
int wheelA = 1;
int wheelB = 2;
int wheelC = 3;

 playersBalance = moneyInMachine - moneyPaid;
 cout << "You have " << playersBalance << endl;

return true;

} 

void slotMachine::spinWheel(int &theWheel){

int wheelA = rand();
int wheelB = rand();
int wheelC = rand();
}
int rand();
{
int wheelA;
wheelA = 1 + rand() % (3 - 1 + 1 );
int wheelB;
wheelB = 1 + rand() % (3 - 1 + 1);
int wheelC;
wheelC = 1 + rand() % (3 - 1 + 1);
}

double slotMachine::calculatePayout(){
int jackPot = 1000;
int goodJob = 10;
int youLose = 5;
int wheelA = rand();
int wheelB = rand();
int wheelC = rand();

if (wheelA == wheelB && wheelA == wheelC)
{
	playersBalance = moneyInMachine + jackPot;
	cout << "Jackpot!!!  " << jackPot << endl;
	
}
 else if (wheelA == wheelB != wheelC || wheelA == wheelC != wheelB || wheelB == wheelC != wheelA)
{
	playersBalance = moneyInMachine + goodJob;
	cout << "Good Job  " << goodJob  << endl;
	
}

 else (wheelA != wheelB != wheelC || wheelA != wheelC != wheelB || wheelB != wheelC != wheelA);
{
	playersBalance = moneyInMachine - youLose;
	cout << "You Lose,Play Again" << endl;
	cout << " You have    " << playersBalance << endl;
	
}
return moneyInMachine;


} 

void slotMachine::insertCoin(double amount = 0){

int moneyInMachine = 25;
int moneyPaid = 0;

moneyInMachine = moneyPaid + moneyInMachine;

} 

void slotMachine::displaySpinResults()
{
cout << "[" << wheelA << "] " 
<< "[" << wheelB << "] " 
<< "[" << wheelC << "] \n\n" ; 
} 

void slotMachine::displayTotals(){

cout << "\nMoney in Machine $" << slotMachine::moneyInMachine << endl;
cout << "Pulls Left: " << slotMachine::gameCost / slotMachine::moneyPaid << endl << endl; 
} 

int slotMachine::Random(int lowerLimit, int upperLimit) {

 return 1 + rand() % (upperLimit - lowerLimit + 1); 
}
Last edited on
How about explaining what doesn't work?
Seriously...
Also, please have some indentation.
Here are the two errors i am getting. Now I know it has to be something completely stupid and simple. I have seen them in other programs and I fixed them easily but I am not seeing what is going wrong here.

Warning 1 warning C4273: 'rand' : inconsistent dll linkage 110
Error 2 error C2447: '{' : missing function header (old-style formal list? 111
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